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Methods, History, and Impact


Beschrijving

Research into the design aspect of games has proliferated since the early 1970s. Currently, early historical overviews appear and categorical divisions within the field become more pronounced. It is therefore timely to reflect on the development until today, take stock of the current landscape, and consider future topics. This position paper does so by bringing together seasoned and emerging scholars, as well as practitioners and industry insiders. Together, they consider which topics are already engaged, and what new ones might be necessary. In addition, the paper will discuss the relationship between game design research and independent/ industry practices as well as implications for game design education.



Publicatiedatum

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Document (PDF)

Gebruiksrecht
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Toegangsrecht

OpenAccess

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