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24Bestandstype
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5Publicatiejaar
12Thema's
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14Publicaties met bestand / URL
2Projectstatus
3This paper describes a design experiment aimed at prototyping and exploring a virtual media architecture. We describe how we developed a prototype of a continuous circulation space that allows grounded movement, visual continuity and transitions between modes of the reality-virtuality continuum using an HMD (head-mounted display) and a technique called Stencil Rendering. Our prototype, situated in an architectural environment and supported by a narrative that provides a direction and context of use, enables us to explore the logic of circulation from direct experience. Throughout this paper we identify and reflect on several principles of this logic and define the circulation space as a composite of actual and virtual that unfolds interactively as the visitor moves through it. Our approach shows a way to experiment with the notion of virtual media architecture and to speculate about its possible use.
DOCUMENT
(Book of abstracts)
Track (1) Space: Built Environment and Urban Design
Abstract:
In light of the ongoing environmental, climate, economic, and social crises, citymaking agents of all disciplines are rethinking the (design of the) built environment with an emphasis on sustainability and inclusivity. While uncertainty and technocratic processes are prevalent, they also present opportunities to explore future scenarios and recognise the proactive role of change in transformative processes. The concept of ‘adaptivity’, across various design phases and scales, offers a potential approach for envisioning future urban strategies. This paper takes an integral approach to examine the different facets of adaptivity and its application in research and design. By addressing the multi-dimensional nature of space and time, this design approach can support the development of diverse methodologies to tackle urgent circular, economic, climate, and social transitions. Moreover, by revisiting existing theories through a review of literature and case studies, the paper positions them within today’s context and proposes new concepts that go beyond traditional frameworks. Ultimately, this paper seeks to enhance our understanding of adaptivity in the built environment, through research and student design projects developed in The Netherlands where its principles are used to respond to changing conditions, showing a thorough collaboration across research, education, and practice.
LINK
There is an urgent need to engage with deep leverage points in sustainability transformations—fundamental myths, paradigms, and systems of meaning making—to open new collective horizons for action. Art and creative practice are uniquely suited to help facilitate change in these deeper transformational leverage points. However, understandings of how creative practices contribute to sustainability transformations are lacking in practice and fragmented across theory and research. This lack of understanding shapes how creative practices are evaluated and therefore funded and supported, limiting their potential for transformative impact. This paper presents the 9 Dimensions tool, created to support reflective and evaluative dialogues about links between creative practice and sustainability transformations. It was developed in a transdisciplinary process between the potential users of this tool: researchers, creative practitioners, policy makers, and funders. It also brings disciplinary perspectives on societal change from evaluation theory, sociology, anthropology, psychology, and more in connection with each other and with sustainability transformations, opening new possibilities for research. The framework consists of three categories of change, and nine dimensions: changing meanings (embodying, learning, and imagining); changing connections (caring, organizing, and inspiring); and changing power (co-creating, empowering, and subverting). We describe how the 9 Dimensions tool was developed, and describe each dimension and the structure of the tool. We report on an application of the 9 Dimensions tool to 20 creative practice projects across the European project Creative Practices for Transformational Futures (CreaTures). We discuss user reflections on the potential and challenges of the tool, and discuss insights gained from the analysis of the 20 projects. Finally, we discuss how the 9 Dimensions can effectively act as a transdisciplinary research agenda bringing creative practice further in contact with transformation research.
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This publication builds upon scholarly work rooted in the social and cultural histories of education, self-organization, activist practices, performance, design, and artistic research, (at)tending to the ways that institutions are necessarily political and performed.
By evoking the idea of Performing Institutions, it foregrounds all kinds of ‘actors’ that engage with (re)imagining creative practices - social, artistic, and pedagogical - that critically interact with institutional frameworks and the broader local and global society of which these institutions are part.
How might we stay engaged with the ways that institutions are inherently contested sites, and what role do care, and counter-hegemonic practices play in rearticulating other ways of performing institutions, and how they perform on us? These are the questions central to this book as it stages a productive tension between two main themes: structures of care (instituting otherwise) and sites of contestations (desiring change).
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Post-war urban neighbourhoods in industrialised countries have been shown to negatively affect the lifestyles of their residents due to their design. This study aims at developing an empirical procedure to select locations to be redesigned and the determinants of health at stake in these locations, with involvement of residents’ perspectives as core issue. We addressed a post-war neighbourhood in the city of Groningen, the Netherlands. We collected data from three perspectives: spatial analyses by urban designers, interviews with experts in local health and social care (n = 11) and online questionnaires filled in by residents (n = 99). These data provided input for the selection of locations to be redesigned by a multidisciplinary team (n = 16). The procedure yielded the following types of locations (and determinants): An area adjacent to a central shopping mall (social interaction, traffic safety, physical activity), a park (experiencing green, physical activity, social safety, social interaction) and a block of low-rise row houses around a public square (social safety, social interaction, traffic safety). We developed an empirical procedure for the selection of locations and determinants to be addressed, with addressing residents’ perspectives. This procedure is potentially applicable to similar neighbourhoods internationally.
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Mecenaat is in opkomst in de Nederlandse beeldende kunst. Van een paar tientjes tot vele miljoenen, gulle gevers strooien met geld en goodies. Succesverhalen en excessen halen vaak de krant; een grote prijs, een geliefd standbeeld, een geval van belastingontduiking. Maar over de grotere structuren van het mecenaat als fenomeen gaat het bijna nooit. Welke belangen drijven de onstuimige opkomst van mecenaat in Nederland? Hoe verandert filantropie het kunstaanbod? En wat doet de steeds ingewikkeldere ‘mix’ van publiek en privaat geld met de machtsverhoudingen in het veld?
Platform Beeldende Kunst deed twee jaar lang onderzoek naar mecenaat in Nederland en bracht de resultaten samen in De bevrijding van het mecenaat. De acht teksten in deze reader vormen een venster op de discussie rond mecenaat in de afgelopen vijf jaar, dat kan helpen het publieke debat tot een hoger niveau te stuwen. Weg van een focus op successen en excessen. Weg van moralistisch getouwtrek. Naar een politiek van mecenaat.
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