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Gesture recognition for an exergame prototype


Beschrijving

We will demonstrate a prototype exergame aimed at the serious domain of elderly fitness. The exergame incorporates straightforward means to gesture recognition, and utilises a Kinect camera to obtain 2.5D
sensory data of the human user.



Publicatiedatum

Type

Document

Gebruiksrecht
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Toegangsrecht

OpenAccess

DOI

Niet bekend