Project

VIRTUAL REALITY COMMUNICATION

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From Hitchcock to the 360 degree film : the effect of the narrative technique of suspense on narrative engagement, spatial presence and enjoyment in a 360 degree film.

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Message design matters: the effectiveness of location congruency and openness in smartphone ads

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The oculus rift film experience: A case study on understanding films in a head mounted display

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Beat the fear of public speaking: Does the 360° video virtual reality exposure training in home environment reduces speech anxiety?

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Immersive journalism : impact of virtual reality on european’s attitudes

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Virtual reality media context

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What we don’t know. the effect of realism in virtual reality on experience and behaviour

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TRAVELVR: how VR can play a role within your customer journey

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The relationship among the optical aspects of photographic composition and the quality, perception and interpretation of the realism in virtual images.

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A Virtual Reality déjà vu? Magic Realism (within the Media Puzzle)

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What do we know : adding Virtual Reality to the Media Jigsaw Puzzle

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Opening and closing Virtual Reality: the effects of openness on interpretation of and attitude towards Virtual Reality advertisements.

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Descend Shoe Game & Personal Realism

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How real do you see yourself in VR? The effect of user-avatar resemblance on virtual reality experiences and behaviour

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The effects of characters in the EDM industry in the digital age

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Cyclespaces (Oculus)

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O Alvorecer da Realidade Virtual: Os Avancos e o Futoro de uma Realidade que e Cada Vez Mais Presente

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What we don’t know. The effect of realism in Virtual Reality on experience and behaviour.

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Digital deja vu known as Virtual Reality

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Beat the fear of public speaking: mobile 360° video virtual reality exposure training in home environment reduces public speaking anxiety.

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VR advertisment (Fish)

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VR Gym Motivation

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The oculus rift film experience: a case study on understanding films in a head mounted display

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Conference poster: From Hitchcock to 360 film

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Intellectual property (IP) and privacy in the entertainment industry

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"Opening" location-based mobile ads : How openness and location congruency of location-based ads weaken negative effects of intrusiveness on brand choice

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The relationship among the optical aspects of photographic composition and the quality, perception and interpretation of the realism in virtual images.

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How to implement VR in organizations: 10 recommendations

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