Immersive experience framework: a Delphi approach.
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The impact of chaning the mood of a game, based on live biometric data, on the player experience.
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The impact of chaning the mood of a game, based on live biometric data, on the player experience.
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Effects of advertisements and questionnaire interruptions on the player experience
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Effects of advertisements and questionnaire interruptions on the player experience
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Player behavioural modelling for video games
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Evaluating player experience in games
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Playability and player experience - Proceedings of the Fun and Games 2010 workshop
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The coach and the professional soccer player
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BIOMETRIC DESIGN FOR CASUAL GAMES
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Transformation through Interactive Narrative Design
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Vaktherapie online: VR Health Experience
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