Systematic review and methodological framework. Gaming Horizons Deliverable D 2.1
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The changing face of games development three decades
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Interim evaluation report. Gaming Horizons Deliverable D 1.5
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GDC Interview Lauren Ashlee Comp
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Final event : agenda and photographs D 1.7. Gaming Horizons Deliverable D 1.7
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Final Research Report. Gaming Horizons Deliverable D 1.8
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'Realism' in video games
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The meaning of zombies in video games and the media
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The serious business of leisure, and the leisure of serious business: the changing discourses of video games (keynote)
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GDC Interview Ryan Green
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GDC Interview Tim Jones
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A manifesto for European video games. Gaming Horizons Deliverable D 3.4
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GDC Interview Gordon Bellamy
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GDC Interview Adriel Wallick
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The shape of the games industry from a developer's perspective
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Organising video game conferences
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Introduction to Gaming Horizons and the webinar series
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GDC Interview Jerome Hagen
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GDC Interview Kate Gray
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Scenarios for the Cultural Expansion of Games. Gaming Horizons Deliverable D 3.2
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GDC Interview Jonatan van Hove
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Flagship unconference. Gaming Horizons Deliverable D 1.6
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Culturalisation and localisation
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Teaching Games Development
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Critical analysis of H2020 sources. Gaming Horizons Deliverable D 2.2
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Library not found - The disconnect between gaming research and development
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GDC Interview Richard Lemarchand
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Games as (not) culture: a critical policy analysis of the economic agenda of Horizon 2020
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Educational games as a motivational tool: considerations on their potential and limitations
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Future media technology
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GDC Interview Henrike Lode
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Data collection workshops. Gaming Horizons Deliverable D 3.1
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Report on interviews with experts and informants. Gaming Horizons Deliverable D 2.3
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