The following e-book was prepared as part of the Erasmus+ UNLOCK project, which has the objective of identifying the use of educational escape rooms (EERs) in higher education environments and examining the role of educators in those activities. The document presents a review of the existing body of academic literature on EERs, while capturing current approaches and practices from across the diverse line of disciplines, and challenges experienced in the adoption of EERs in the (higher) education settings. The literature review provides an overview of the status-quo of the EERs in the higher education sector, followed by UNLOCK project partner country reports (Denmark, Germany, Netherlands, Lithuania, Portugal, and Spain) for targeted insights on the adoption of EERs in the local (higher) education contexts. We also present the synthesis report provides a discussion of the major findings, along with emerging themes and recommendations for further EER research and practice.
Eighteen years after the introduction of the graphing calculator in national examinations in the Netherlands, much has been learned about the use of technology in education. One of the key lessons was that integrating ICT as a tool for learning math is a complex task, and this complexity is often underestimated. In this article we give a current view of the use of ICT in learner practice in the Netherlands and in particular in the discipline of mathematics. Some of the topics covered include the type of technologies and learning materials used and the curriculum guidelines for math and assessment. Reflecting on experiences and challenges of the last few years is given an idea of future priorities. Directions for improving the integration of technology in mathematics education include the need to understand their role in learning and developing students' mathematical knowledge and reasoning, an investment in teacher training, the quality of digital learning materials and in more forms evaluation