Recently, there has been an increase in interest for the integration of insights from the behavioural sciences into the design process. The Persuasive by Design model aims to provide an evidence-based framework by which designers gain access to relevant theoretical insights from the behavioural sciences. This paper examines the use of the model in two case studies that dealt with complex behavioural change situations. In both studies, the model proved to be a valuable aid in determining target behaviours and operationalizing intervention concepts, especially in the early stages of the design process. Some shortcomings of the model also transpired. The model was seen as too complex, and its psychological frame does not prevent designers to overlook possible systemic moderators of behaviour. Implications for further development of tools that give access to model insights are discussed.
Met een TV-commercial is het relatief eenvoudig: vergroting van naamsbekendheid vereist een andere meting dan het boosten van de sales of het verbeteren van je imago. Wat je meet, wordt dus bepaald door de doelstelling die je hebt. Dit is zo in de (ouderwetse?) traditionele media en bij social media niet anders. Maar hoe doe je dat dan?
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