A panel discussing GAMEHEARTS R&D linked to multigender involvement, representation, and policy in video games, with special interest in EU games/policy.
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A presentation about WP6 from the GAMEHEARTS Horizon Europe project. The work package attempts to bring the research of GAMHEHEARTS to life in the language of video game developers, i.e. a playable prototype game combining the interests of the Imperial War Museum, City Football Group, and the London Symphony Orchestra with the cultural interests of video games.
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A panel discussing the current outcomes of R&D related to the state of video game development, content, and policy in Europe, with a particular interest in how this compares with treatment of 'traditional' cultural mediums.
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A pre-publication sneak peek into some results emerging from a large-scale study of gender presentation on the front covers of video games. General results show an over-representation of masculine characters during the period, but significantly increased numbers of women by the end of the 11 years.
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