Better Futures with Games and Immersive Media.
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Storytelling as a tool to design museum experiences: the case of the Secret Marquise.
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Museum Impact Toolkit (MIT - English version).
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Self-evaluation of learning activities by children in a library-makerspace
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Rapportage Het Nederlands Instituut voor Beeld en Geluid
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Do (not) try this at the museum
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Involving the crowd in future museum experience design
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Measuring social media activities of Dutch museums.
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From tagging to storytelling: enriching museum collections.
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Markiezenhof Qualitative (in part also funded by Digireal).
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