From the article: Abstract. This exploratory and conceptual article sets out to research what arguments and possibilities for experimentation in construction exists and if experimentation can contribute towards more innovative construction as a whole. Traditional, -western- construction is very conservative and regional, often following a traditional and linear design process, which focuses on front-loaded cost savings and repetitive efficiency, rather than securing market position through innovation. Thus becoming a hindrance for the development of the sector as a whole. Exploring the effects of using the, in other design-sectors commonly and successfully practiced, “four-phased iterative method” in architectural construction could be the start of transforming the conservative construction industry towards a more innovative construction industry. The goal of this research is to find whether the proposed strategy would indeed result in a higher learning curve and more innovation during the - architectural- process. Preliminary research indicates that there is argumentation for a more experimental approach to construction.
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Dealing with and maintaining high-quality standards in the design and construction phases is challenging, especially for on-site construction. Issues like improper implementation of building components and poor communication can widen the gap between design specifications and actual conditions. To prevent this, particularly for energy-efficient buildings, it is vital to develop resilient, sustainable strategies. These should optimize resource use, minimize environmental impact, and enhance livability, contributing to carbon neutrality by 2050 and climate change mitigation. Traditional post-occupancy evaluations, which identify defects after construction, are impractical for addressing energy performance gaps. A new, real-time inspection approach is necessary throughout the construction process. This paper suggests an innovative guideline for prefabricated buildings, emphasizing digital ‘self-instruction’ and ‘self-inspection’. These procedures ensure activities impacting quality adhere to specific instructions, drawings, and 3D models, incorporating the relevant acceptance criteria to verify completion. This methodology, promoting alignment with planned energy-efficient features, is supported by BIM-based software and Augmented Reality (AR) tools, embodying Industry 4.0 principles. BIM (Building Information Modeling) and AR bridge the gap between virtual design and actual construction, improving stakeholder communication and enabling real-time monitoring and adjustments. This integration fosters accuracy and efficiency, which are key for energy-efficient and nearly zero-energy buildings, marking a shift towards a more precise, collaborative, and environmentally sensible construction industry.
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From the article: "Project execution in the construction industry faces major challenges, e.g. difficulty in coordination and cooperation. Operational procurement during project execution is no exception. In this paper we construct a maturity model, based on earlier work, consisting of six dimensions (goal, control, process, organization, information, technology) and five maturity stages (transactional-oriented, commercial-oriented, coordination, internal-optimized, external-optimized). The model can be used to determine the level of procurement maturity for each of the dimensions, and for the determination of a strategy for growth in the construction industry. With input from a major construction firm in the Netherlands, through simulating tooling, the model is evaluated for its contribution to growth in operational excellence. Results of the simulation show support for a relation between maturity growth and increased operational excellence." Recommended Citation Xing, Xiaochun; Versendaal, Johan; van den Akker, Marjan; and De Bevere, Bastiaan, "Maturity of Operational Procurement in the Construction Industry: A Business/IT-Alignment Perspective" (2011). BLED 2011 Proceedings. Paper 22. http://aisel.aisnet.org/bled2011/22 Affiliation: Xing Xiaochun - Swets Information Services, Netherlands; Johan Versendaal - Utrecht University, Netherlands; HU University of Applied Sciences, Netherlands; Marjan van den Akker - Utrecht University, Netherlands; Bastiaan De Bevere - Ballast Nedam, Netherlands.
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The Dutch Environmental Vision and Mobility Vision 2050 promote climate-neutral urban growth around public transport stations, envisioning them as vibrant hubs for mobility, community, and economy. However, redevelopment often increases construction, a major CO₂ contributor. Dutch practice-led projects like 'Carbon Based Urbanism', 'MooiNL - Practical guide to urban node development', and 'Paris Proof Stations' explore integrating spatial and environmental requirements through design. Design Professionals seek collaborative methods and tools to better understand how can carbon knowledge and skills be effectively integrated into station area development projects, in architecture and urban design approaches. Redeveloping mobility hubs requires multi-stakeholder negotiations involving city planners, developers, and railway managers. Designers act as facilitators of the process, enabling urban and decarbonization transitions. CARB-HUB explores how co-creation methods can help spatial design processes balance mobility, attractiveness, and carbon neutrality across multiple stakeholders. The key outputs are: 1- Serious Game for Co-Creation, which introduces an assessment method for evaluating the potential of station locations, referred to as the 4P value framework. 2-Design Toolkit for Decarbonization, featuring a set of Key Performance Indicators (KPIs) to guide sustainable development. 3- Research Bid for the DUT–Driving Urban Transitions Program, focusing on the 15-minute City Transition Pathway. 4- Collaborative Network dedicated to promoting a low-carbon design approach. The 4P value framework offers a comprehensive method for assessing the redevelopment potential of station areas, focusing on four key dimensions: People, which considers user experience and accessibility; Position, which examines the station's role within the broader transport network; Place-making, which looks at how well the station integrates into its surrounding urban environment; and Planet, which addresses decarbonization and climate adaptation. CARB-HUB uses real cases of Dutch stations in transition as testbeds. By translating abstract environmental goals into tangible spatial solutions, CARB-HUB enables scenario-based planning, engaging designers, policymakers, infrastructure managers, and environmental advocates.
The project aim is to improve collusion resistance of real-world content delivery systems. The research will address the following topics: • Dynamic tracing. Improve the Laarhoven et al. dynamic tracing constructions [1,2] [A11,A19]. Modify the tally based decoder [A1,A3] to make use of dynamic side information. • Defense against multi-channel attacks. Colluders can easily spread the usage of their content access keys over multiple channels, thus making tracing more difficult. These attack scenarios have hardly been studied. Our aim is to reach the same level of understanding as in the single-channel case, i.e. to know the location of the saddlepoint and to derive good accusation scores. Preferably we want to tackle multi-channel dynamic tracing. • Watermarking layer. The watermarking layer (how to embed secret information into content) and the coding layer (what symbols to embed) are mostly treated independently. By using soft decoding techniques and exploiting the “nuts and bolts” of the embedding technique as an extra engineering degree of freedom, one should be able to improve collusion resistance. • Machine Learning. Finding a score function against unknown attacks is difficult. For non-binary decisions there exists no optimal procedure like Neyman-Pearson scoring. We want to investigate if machine learning can yield a reliable way to classify users as attacker or innocent. • Attacker cost/benefit analysis. For the various use cases (static versus dynamic, single-channel versus multi-channel) we will devise economic models and use these to determine the range of operational parameters where the attackers have a financial benefit. For the first three topics we have a fairly accurate idea how they can be achieved, based on work done in the CREST project, which was headed by the main applicant. Neural Networks (NNs) have enjoyed great success in recognizing patterns, particularly Convolutional NNs in image recognition. Recurrent NNs ("LSTM networks") are successfully applied in translation tasks. We plan to combine these two approaches, inspired by traditional score functions, to study whether they can lead to improved tracing. An often-overlooked reality is that large-scale piracy runs as a for-profit business. Thus countermeasures need not be perfect, as long as they increase the attack cost enough to make piracy unattractive. In the field of collusion resistance, this cost analysis has never been performed yet; even a simple model will be valuable to understand which countermeasures are effective.
The Netherlands must build one million homes and retrofit eight million buildings by 2030, while halving CO₂ emissions and achieving a circular economy by 2050. This demands a shift from high-carbon materials like concrete—responsible for 8% of global CO₂ emissions—and imported timber, which inflates supply-chain emissions. Mycelium offers a regenerative, biodegradable alternative with carbon-sequestration potential and minimal energy input. Though typically used for insulation, it shows structural promise—achieving compressive strengths of 5.7 MPa and thermal conductivities of 0.03–0.05 W/(m·K). Hemp and other lignocellulosic agricultural byproducts are commonly used as substrates for mycelium composites due to their fibrous structure and availability. However, hemp (for e.g.) requires 300–500 mm of water per cycle and centralized processing, limiting its circularity in urban or resource-scarce areas. Aligned with the CLICKNL Design Power Agenda, this project explores material-driven design innovation through a load-bearing mycelium-based architectural product system, advancing circular, locally embedded construction. To reduce environmental impact, we will develop composites using regional bio-waste—viz. alienated vegetation, food waste, agriculture and port byproducts—eliminating the need for water-intensive hemp cultivation. Edible fungi like Pleurotus ostreatus (oyster mushroom) will enable dual-function systems that yield food and building material. Design is key for moving beyond a singular block to a full product system: a cluster of modular units emphasizing geometry, interconnectivity, and compatibility with other building layers. Aesthetic variation (dimension, color, texture) supports adaptable, expressive architecture. We will further assess lifecycle performance, end-of-(service)-life scenarios, and on-site fabrication potential. A 1:1 prototype at The Green Village will serve as a demonstrator, accelerating stakeholder engagement and upscaling. By contributing to the KIA mission on Social Desirability, we aim to shift paradigms—reimagining how we build, live, grow, and connect through circular architecture.