Four categories for meaningful discussion of immersion in video games.
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Games on Games. Game Design as Critical Reflexive Practice.
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A Pattern-Based Game Mechanics Design Assistant
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Subliminal advertising in shooter games: recognition effects of textual and pictorial brand logos
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Writing Real- Time. Net Games in Casanova
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Spelmechanismes voor karakterontwikkeling
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How psychophysiology can aid the design process of casual games: a tale of stress, facial muscles and paper beasts
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Simulating Mechanics to Study Emergence in Games
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Subliminal advertising in shooter games: recognition effects of textual and pictorial brand logo
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