A diary study on the exercise intention-behaviour gap
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Co-designing behaviour change prototypes with paediatric physical therapists
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Determinants of dietary behaviour in wheelchair users with spinal cord injury or lower limb amputation
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The Influence of Knowledge and Attitude on Intention to Adopt Cybersecure Behaviour
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From user insights to evidence-based strategy selection
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Mapping user activities and user environments during the client intake and examination phase
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Unraveling user type characteristics
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‘Include’, a Toolbox of User Research for Inclusive Design
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Visualizing ambient user experiences
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AR BRAND MODEL
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Co-creatief ontwerp van een Digitaal Behaviour Change Support System voor het trainen van sociale vaardigheden bij kinderen met autisme
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HUman-like Behaviour of Robotic In-vehicle Systems (HUBRIS): Phase-2
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HUman-like Behaviour of Robotic In-vehicle Systems.
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Smart Connected Bikes - enjoyable, safe, reliable, and comfortable
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USER EXPERIENCES IN VIRTUAL WORLDS
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VIRTUAL REALITY COMMUNICATION
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