Built Environment Influences on Emotional State Loneliness among Young Adults during Daily Activities: An Experience Sampling Approach
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Exploring the Embodied Experience of Walking Meetings through Bodystorming – Implications for Design
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DISCOV
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Implicit and explicit motor learning interventions have similar effects on walking speed in people after stroke
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Predictors of Walking App Users With Comparison of Current Users, Previous Users, and Informed Nonusers in a Sample of Dutch Adults: Questionnaire Study
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Understanding walking meetings
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Walking: a grounded theory of social engagement and experience
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What’s keeping people after stroke from walking outdoors to become physically active? A qualitative study, using an integrated biomedical and behavioral theory of functioning and disability