Smart glasses were perceived to be potentially revolutionary for healthcare, however, there is only limited research on the acceptance and social implications of smart glasses in healthcare. This study aims to get a better insight into the theoretical foundations and the purpose was to identify themes regarding adoption, mediation, and the use of smart glasses from the perspective of healthcare professionals. A qualitative research design with focus groups was used to collect data. Three focus groups with 22 participants were conducted. Data were analyzed using content analysis. Our analysis revealed six overarching themes related to the anticipated adoption of smart glasses: knowledge, innovativeness, use cases, ethical issues, persuasion, and attitude. Nine themes were found related to anticipated mediation and use of smart glasses: attention, emotions, social influences, design, context, camera use, risks, comparisons to known products, and expected reaction and might influence the acceptance of smart glasses.
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Smart glasses were perceived to be potentially revolutionary for healthcare, however, there is only limited research on the acceptance and social implications of smart glasses in healthcare. This study aims to get a better insight into the theoretical foundations and the purpose was to identify themes regarding adoption, mediation, and the use of smart glasses from the perspective of healthcare professionals. A qualitative research design with focus groups was used to collect data. Three focus groups with 22 participants were conducted. Data were analyzed using content analysis. Our analysis revealed six overarching themes related to the anticipated adoption of smart glasses: knowledge, innovativeness, use cases, ethical issues, persuasion, and attitude. Nine themes were found related to anticipated mediation and use of smart glasses: attention, emotions, social influences, design, context, camera use, risks, comparisons to known products, and expected reaction and might influence the acceptance of smart glasses.
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In this study, we test the immersive character in an interactive content narrative developed for Microsoft HoloLens 2 mixed reality glasses in the dining context. We use retrospective think aloud protocol (RTAP) and galvanic skin response (GSR) to explore different types of immersion that can be created through interactive content narratives. Leaning on the core dimensions of the experience economy, we expand the current understanding on the role of immersion through integration of four immersive experience facilitators. The study revealed that these immersive experience facilitators occur simultaneously and can be enhanced through interactive content narrative design. Perceived novelty and curiosity were identified as key determinants to keep consumers engaged in the immersive experience and engage with the content. The study verifies the use of galvanic skin response in combination with retrospective think aloud protocol as a suitable approach to measure emotional engagement potential in interpreting consumers’ recollection of immersive experiences.
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Developing and testing several AR and VR concepts for SAMSUNG (Benelux) Samsung and Breda University of Applied Sciences decided to work together on developing and testing several new digital media concepts with a focus on VR and gaming. This collaboration has led to several innovative projects and concepts, among others: the organisation of the first Samsung VR jam in which game and media students developed new concepts for SAMSUNG GEAR in 24 hours, the pre-development of a VR therapy concept (Fear of Love) created by CaptainVR, the Samsung Industry Case in which students developed new concepts for SAMSUNG GEAR (wearables), the IGAD VR game pitch where over 15 VR game concepts were created for SAMSUNG VR GEAR and numerous projects in which VR concepts are developed and created using new SAMSUNG technologies. Currently we are co-developing new digital HRM solutions.
SHAREHOUSE is een ruimte voor bedrijven in het STC om te experimenteren met eigen technologie. De experimenten worden wetenschappelijk gestroomlijnd en gericht op dataverzameling ter verbetering van magazijnwerk. Moderne technologieën, mens-technologie interactie, technologieadoptie en sociale innovatie, veiligheid, ethiek en duurzaamheid en de benodigde skills voor (toekomstige) medewerkers in de logistiek staan hierin centraal. SHAREHOUSE creëert tevens een open leeromgeving voor studenten en (MKB-)bedrijven, zodat ze in een praktijkomgeving ervaren hoe zij automated guided vehicles, virtual/augmented reality en wearables en exoskeletten voor goederenverwerking in een magazijn kunnen implementeren en beheersen. Publiek-private learning communities zorgen voor duurzame samenwerking tussen de belangrijkste stakeholders.
SHAREHOUSE is een ruimte voor bedrijven in het STC om te experimenteren met eigen technologie. De experimenten worden wetenschappelijk gestroomlijnd en gericht op dataverzameling ter verbetering van magazijnwerk. Moderne technologieën, mens-technologie interactie, technologieadoptie en sociale innovatie, veiligheid, ethiek en duurzaamheid en de benodigde skills voor (toekomstige) medewerkers in de logistiek staan hierin centraal. SHAREHOUSE creëert tevens een open leeromgeving voor studenten en (MKB-)bedrijven, zodat ze in een praktijkomgeving ervaren hoe zij automated guided vehicles, virtual/augmented reality en wearables en exoskeletten voor goederenverwerking in een magazijn kunnen implementeren en beheersen. Publiek-private learning communities zorgen voor duurzame samenwerking tussen de belangrijkste stakeholders.