Continuing physical therapy at home can be stressful, challenging and unmotivating, especially for children. Researchers and students from the Amsterdam University of Applied Sciences, Utrecht University, Eindhoven University of Technology, University of Twente and partners (Ijsfontein external link, Roessingh Rehabilitation Centre external link, Phillips Research external link) are researching how to design smart toys with self-adaptive play complexity to motivate children with cerebral palsy (CP) to continue hand therapy at home. The Magic Monster prototype was presented during the Dutch Design Week 2022 as a part of the Embassy of Health exhibition.
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Children with cerebral palsy must perform daily exercise which is a tedious and energy consuming task. Exergames can make this routine more engaging, which can increase the compliance of the patient. This research explores the feasibility of an exergame device called the Squid Monster. The device is the result of a research through design process, and it is designed to be played on smartphones in the home environment. It operates on the smartphone's integrated sensors and two external squeeze sensors, making it accessible and cost-effective. We conceptualize how the design can be supported using a machine learning adaptive difficulty system, aiming to increase flow and therapeutic adherence of the device. Ultimately, guidelines are provided to designers for future work in this field.
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