Abstract: Embodied embedded cognition (EEC) has gained support in cognitive science as well as in human–computer interaction (HCI). EEC can be characterized both by its action-centeredness as well as its roots in phenomenology. The phenomenological aspects of EEC could be seen as support for trends in design emphasizing the user experience. Meanwhile, usability issues often are still approached using traditional methods based on cognitivist assumptions. In this paper, I argue for a renewed focus on improving usability from an EEC perspective. I draw mainly on a behavior-oriented interpretation of the theory, the key aspects of which are reviewed. A tentative sketch for an embodied embedded usability is proposed, doing justice to the embodied embedded nature of interaction while retaining the goal of developing technology that is easy to use in everyday practice.
LINK
Our approach builds on both the design traditions of participatory design and embodiment. We attempt to connect these traditions to the existing body of knowledge on persuasion. First we describe some basic theoretical concepts and infer how they influence persuasive design. Then we present a basic framework with which we intend to address the different abstraction layers involved. Finally, we discuss the principal differences and meeting areas between the disciplines of design and communication, ending up with some considerations for a persuasion toolbox that is intended to help communication professionals and designers effectively design behavior change interventions that fit the messy lives of people in the real world
Methodological challenges are rarely discussed in depth among outdoor adventure tourism scholars. Despite the prevailing qualitative approaches in this field, and the recognition that the fleetingness of the human experience and the non-linearity and unpredictability of the more-than-human world have the power to influence the research process, the messy, negotiated and often contested researcher’s role has been less considered. In addressing this, the aim here is to critically discuss the methodological approach to explorations of the outdoor experiences through deconstructing the researcher’s role. Through renderings of the existentialist propositions of being in the world and a poststructuralist philosophy of fluidity and flux, the attention is granted to embodied experiences as a way of generating knowledges. Being situated in the research setting, space is created for interrogation of the processual dimensions of commodified outdoor journeys from an emic, researcher-as-tourist perspective. Research in the outdoor scenaria is by no means a linear process but rather a messy, complex and often ruptured journey, further complicated by the ethical concerns, struggles and idiosyncrasies of the researcher. I thus discuss the nuances and complexities of doing the embodied research and the haphazard ways of data collection. In shifting attention to more existential aspects of being in the outdoors through the process of post-experiential reflections, discomfort emerged as a critical quality of the outdoor experience. I thus illuminate the significance of embodied research and epiphenomenal discoveries in the production of new knowledges, to which greater attention, both in theoretical and methodological conversations, should be paid in the future.
LINK