In this paper, we study cross-cultural differences in strategic reasoning in turn-taking games, as related to game-theoretic norms as well as affective aspects such as trust, degrees of risk-taking and cooperation. We performed a game experiment to investigate how these aspects play a role in reasoning in simple turn-based games, known as centipede-like games, across three cultures, that of The Netherlands, Israel and India. While there is no significant main effect of nationalities on the behaviour of players across games, certain unexpected interactive effects are found in their behaviour in particular games.
The Utrecht School of Journalism has a long tradition in international higher education. The School’s European Culture & European Journalism (ED&EJ) programme is an example of a pedagogical practice in higher education where advanced students learn how to perform in an international context. Journalism students from Moscow to Ottawa and from Helsinki to Bilbao learn alongside Dutch students. It is not only the content of the programme and the reporting for the Web Magazine that makes the EC&EJ programme an inspirational educational experience. The programme demonstrates the importance of sharing different professional and cultural values. This sharing and confronting of professional standards contributes to an important new qualification for all higher educated professionals: awareness of cultural differences and similarities
In this paper, we study cross-cultural differences in strategic reasoning in turn-taking games, as related to game-theoretic norms as well as affective aspects such as trust, degrees of risk-taking and cooperation. We performed a game experiment to investigate how these aspects play a role in reasoning in simple turn-based games, known as centipede-like games, across three cultures, that of The Netherlands, Israel and India. While there is no significant main effect of nationalities on the behaviour of players across games, certain unexpected interactive effects are found in their behaviour in particular games.
"My PD-trajectory aims to contribute to knowledge development in the domains of artacademic institutions, the queer/drag/HIV community, and advocacy as context for queer safety. Emphasis will be placed on how to write, document, design, and archive elements in order to shape language to actively comprehend each other’s affinities, aspirations, and propel visibility for emancipatory realities by creating empathy among differences. Incorporating the theorization of new terms such as “gift dragonomy” and “dragging as grafting” based on drag mothering knowledge will play an active role in preserving subcultural language while avoiding ‘representational fixity.”
Human kind has a major impact on the state of life on Earth, mainly caused by habitat destruction, fragmentation and pollution related to agricultural land use and industrialization. Biodiversity is dominated by insects (~50%). Insects are vital for ecosystems through ecosystem engineering and controlling properties, such as soil formation and nutrient cycling, pollination, and in food webs as prey or controlling predator or parasite. Reducing insect diversity reduces resilience of ecosystems and increases risks of non-performance in soil fertility, pollination and pest suppression. Insects are under threat. Worldwide 41 % of insect species are in decline, 33% species threatened with extinction, and a co-occurring insect biomass loss of 2.5% per year. In Germany, insect biomass in natural areas surrounded by agriculture was reduced by 76% in 27 years. Nature inclusive agriculture and agri-environmental schemes aim to mitigate these kinds of effects. Protection measures need success indicators. Insects are excellent for biodiversity assessments, even with small landscape adaptations. Measuring insect biodiversity however is not easy. We aim to use new automated recognition techniques by machine learning with neural networks, to produce algorithms for fast and insightful insect diversity indexes. Biodiversity can be measured by indicative species (groups). We use three groups: 1) Carabid beetles (are top predators); 2) Moths (relation with host plants); 3) Flying insects (multiple functions in ecosystems, e.g. parasitism). The project wants to design user-friendly farmer/citizen science biodiversity measurements with machine learning, and use these in comparative research in 3 real life cases as proof of concept: 1) effects of agriculture on insects in hedgerows, 2) effects of different commercial crop production systems on insects, 3) effects of flower richness in crops and grassland on insects, all measured with natural reference situations
In het kader van het Hoogwaterbeschermingsprogramma (HWBP) neemt de vraag naar klei voor het versterken van dijken toe, echter is het aanbod beperkt. Dit voorstel richt zich op ontwikkelen van nieuwe duurzame en kosteneffectieve technieken die het mogelijk maken om zout sediment uit estuaria in te kunnen zetten voor de dijkversterkingsopgave. Gebiedseigen materiaal, met name het zoute slib, kan worden ingezet voor klei productie in lokale dijkverzwaring en draagt bij aan duurzaam grondstoffenverbruik, klimaatadaptatie en de ecologische kwaliteit van estuaria. Met het project “Ontzouten rijpend slib voor Deltabescherming” gaan het lectoraat Sustainable River Management van de HAN, Ecoshape, Netics in samenwerking met partijen verenigd in het interbestuurlijk project IBP-VLOED onderzoeken hoe zout slib (kosten)effectief kan worden ontdaan van het zout, zodat het gebruikt kan worden in de regionale dijkversterkingsopgave. In IBP-Vloed zijn alle relevante nationale en regionale (semi)overheden, kennisinstellingen en belangenorganisaties vertegenwoordigd die zich richten op hergebruik van slib uit het Eems-Dollard estuarium. Beoogd wordt om een geschikte kosteneffectieve en schaalbare ontzoutingsmethode (strategie) te ontwikkelen die rekening houdt met de samenhang van de governing parameters en de heterogeniteit in samenstelling en structuur van het zoute slib uit estuaria zoals het Eems-Dollard gebied. De resultaten worden gepresenteerd tijdens een workshop en gebundeld in de vorm van best practices.