Immersive experience framework: a Delphi approach.
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Digital Twins for the Real World
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The curious case of the transdiegetic cow, or a mission to foster other-oriented empathy through virtual reality
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In and out domains
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Understanding people through games
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You; the observer, partaker or victim. Delineating three perspectives to empathic engagement in persuasive games using immersive technologies
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Socio-psychological perspectives on the potential for serious games to promote transcendental values in IWRM decision-making
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Rethinking Age in HCI Through Anti-Ageist Playful Interactions
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Systematic review and methodological framework. Gaming Horizons Deliverable D 2.1
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