This deliverable focuses on the construction industry of the Netherlands.The construction industry has a reputation for being inefficient. Innovation in construction logistics is needed to ensure that cities stay liveable. To create innovation in constructionlogistics, collaboration between stakeholders is necessary. However, the lack of reliable quantitative data is a problem. Reliable quantitative data are necessary to convince stakeholders for new collaborations that are needed for innovations in construction logistics. There is, therefore, a need to examine the current state of construction logistics calculation models. The integrated logistics concept (ILC) is used to examine construction logistics processes and to address factors that obstruct the development of construction logistics calculation models.
We review the current body of academic literature concerning gamification of production and logistics. The findings indicate that production execution and control has been addressed most often in the current body of literature, which consists mostly of design research. Objectives and goals, points, achievements, multimedial feedback, metaphorical/fictional representations, and levels and progress are currently most often employed gamification affordances on this field. The research has focused on examining or considering motivation, enjoyment and flow as the main psychological outcomes of gamification in the given context, while individual performance and efficiency are the most commonly examined or suggested behavioral/organizational impacts. Future studies should employ more rigorous study designs and firmly ground the discussions in organization theory.
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