Applied psychology in education can stand for social connection, for a world that is getting richer, in which more colours are accepted. Also, a world in which neurodiversity plays a key role. A world in which educational programs start from an in-depth understanding of target groups, guaranteeing that users are involved as co-designers in the development of new methods that restore and support inclusiveness.
MULTIFILE
This is a case study which discusses the journey of a successful Ethiopian dairy entrepreneur. It turned out that the inclusiveness of the small holder farmer into the chain with fair incentive sharing mechainsms and guarenteed market access made her chain more efficient, reliable and profitable.
DOCUMENT
In the book, 40 experts speak, who explain in clear language what AI is, and what questions, challenges and opportunities the technology brings.
DOCUMENT
Societal resilience is an emerging paradigm. It refers to responses and strategies at the level of individuals, groups, organizations, and societies that are dealing with complex societal problems. At the same time, these responses contribute to innovative solutions that make society more resilient to current and future challenges. Societal resilience is, however, conceptually relatively undefined. This ambiguity is generally seen as problematic for scholarly work. In this chapter, the authors show that societal resilience is an important social concept because of its openness. To study resilience requires research methodologies that engage many actual stakeholders. Collaborating with societal stakeholders allows not only for co-generating knowledge of local relevance, but also stimulating a comprehensive and critical research approach. Therefore, the current openness of societal resilience does not constitute an undesirable theory gap. It enables the possibility of having plural perspectives based on the complex realities on the ground.
DOCUMENT
DOCUMENT
This paper examines how a serious game approach could support a participatory planning process by bringing stakeholders together to discuss interventions that assist the development of sustainable urban tourism. A serious policy game was designed and played in six European cities by a total of 73 participants, reflecting a diverse array of tourism stakeholders. By observing in-game experiences, a pre- and post -game survey and short interviews six months after playing the game, the process and impact of the game was investigated. While it proved difficult to evaluate the value of a serious game approach, results demonstrate that enacting real-life policymaking in a serious game setting can enable stakeholders to come together, and become more aware of the issues and complexities involved with urban tourism planning. This suggests a serious game can be used to stimulate the uptake of academic insights in a playful manner. However, it should be remembered that a game is a tool and does not, in itself, lead to inclusive participatory policymaking and more sustainable urban tourism planning. Consequently, care needs to be taken to ensure inclusiveness and prevent marginalization or disempowerment both within game-design and the political formation of a wider participatory planning approach.
MULTIFILE
This paper examines how a serious game approach could support a participatory planning process by bringing stakeholders together to discuss interventions that assist the development of sustainable urban tourism. A serious policy game was designed and played in six European cities by a total of 73 participants, reflecting a diverse array of tourism stakeholders. By observing in-game experiences, a pre- and post -game survey and short interviews six months after playing the game, the process and impact of the game was investigated. While it proved difficult to evaluate the value of a serious game approach, results demonstrate that enacting real-life policymaking in a serious game setting can enable stakeholders to come together, and become more aware of the issues and complexities involved with urban tourism planning. This suggests a serious game can be used to stimulate the uptake of academic insights in a playful manner. However, it should be remembered that a game is a tool and does not, in itself, lead to inclusive participatory policymaking and more sustainable urban tourism planning. Consequently, care needs to be taken to ensure inclusiveness and prevent marginalization or disempowerment both within game-design and the political formation of a wider participatory planning approach.
MULTIFILE
The concept of Smart Healthy Age-Friendly Environments (SHAFE) emphasises the comprehensive person-centred experience as essential to promoting living environments. SHAFE takes an interdisciplinary approach, conceptualising complete and multidisciplinary solutions for an inclusive society. From this approach, we promote participation, health, and well-being experiences by finding the best possible combinations of social, physical, and digital solutions in the community. This initiative emerged bottom-up in Europe from the dream and conviction that innovation can improve health equity, foster caring communities, and sustainable development. Smart, adaptable, and inclusive solutions can promote and support independence and autonomy throughout the lifespan, regardless of age, gender, disabilities, cultural differences, and personal choices, as well as promote happier and fairer living places.
DOCUMENT
Online knowledge-sharing platforms could potentially contribute to an accelerated climate adaptation by promoting more green and blue spaces in urban areas. The implementation of small-scale nature-based solutions (NBS) such as bio(swales), green roofs, and green walls requires the involvement and enthusiasm of multiple stakeholders. This paper discusses how online citizen science platforms can stimulate stakeholder engagement and promote NBS, which is illustrated with the case of ClimateScan. Three main concerns related to online platforms are addressed: the period of relevance of the platform, the lack of knowledge about the inclusiveness and characteristics of the contributors, and the ability of sustaining a well-functioning community with limited resources. ClimateScan has adopted a “bottom–up” approach in which users have much freedom to create and update content. Within six years, this has resulted in an illustrated map with over 5000 NBS projects around the globe and an average of more than 100 visitors a day. However, points of concern are identified regarding the data quality and the aspect of community-building. Although the numbers of users are rising, only a few users have remained involved. Learning from these remaining top users and their motivations, we draw general lessons and make suggestions for stimulating long-term engagement on online knowledge-sharing platforms
DOCUMENT