Learning domain knowledge and systems thinking using qualitative representations in upper secondary and higher education
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Learning with Interactive Knowledge Representations
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Learning Domain Knowledge and Systems Thinking using Qualitative Representations in Secondary Education (grade 10-12)
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Teachers’ pedagogical content knowledge of two specific historical contexts captured and compared
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Analysing and visualising the trends in knowledge management
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Party for Animals: Introducing Students to Democratic Representation of Nonhumans
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Party for Animals
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Youth Care Knowledge Exchange through Online simulation gaming
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Animal Representation in the Dutch Media through Environmental Ethics
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DRAG MOTHERING AS PEDAGOGY: Redressing Actions for the Oppressed.
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VIRTUAL REALITY COMMUNICATION
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