Sustainability of innovations in higher education
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Smart Education
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Smart Education
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Education for the future?
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Maker Education
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Selfevaluation tool for learning by children in a maker space
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Learning to enhance children's creativity in a makerspace
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Self-evaluation of learning activities by children in a library-makerspace
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Trendrapport Open Education 2014
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Entertainment and creative video game development policy.
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Hold your breath: Tracking the footprint of an invisible killer - air pollution in the port city of Rotterdam
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Robots in het onderwijs: de moreel verantwoorde inzet van robots assistenten
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Smart Rivers Method
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Towards Resilient Communities: Action Learning with SDGs as Compass
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