Studies uit binnen- en buitenland hebben laten zien dat de staf in de voor- en vroegschoolse periode relatief sterk is in emotionele ondersteuning van jonge kinderen maar duidelijk zwakker bij didactische ondersteuning. In een gecontroleerde experimentele studie onderzochten we de effecten van training voor pedagogisch medewerkers gericht op het verbeteren van de proceskwaliteit, in drie condities: een intensieve vve-variant, video interactiebegeleiding en een combinatie hiervan. De vve-training verbeterde de vaardigheden van de staf bij de didactische ondersteuning. De video- interactiebegeleiding bleek effectief in het verbeteren van de begeleiding tussen kinderen. Een micro-analyse van de interacties tussen de staf en de kinderen liet differentiële effecten zien van beide trainingen. De positieve resultaten uit deze studie onderstrepen het belang van gestructureerde en intensieve trainingen voor het versterken van de educatieve vaardigheden van pedagogisch medewerkers, met aandacht voor intensieve coaching op de werkvloer en video-feedback.
Prevention of non-communicable diseases through, among other factors, increasing vegetables and fruit (V&F) intake is a cost-effective strategy for risk reduction but requires behavioral change. Such changes in adolescents benefit from their active involvement. The Food Boost Challenge (FBC) was developed using a participatory action research approach to enhance healthy eating behaviors, namely V&F products among adolescents. The FBC is an innovation process, involving adolescents, (peer) researchers, and food system partners, like non-governmental and commercial organizations. In 2021–2022, 34 partners provided both cash and in-kind contributions to join the FBC community. Phase 1 involved 200 students identifying barriers and drivers for consumption of F&V products among 1000 pre-vocational adolescents, aged 12–20 years. In phase 2, student teams submitted innovative ideas, resulting in 25 concepts fitting into ≥1 of 4 routes: (I) innovative technology for a healthy diet, (II) new food products/concepts for adolescents, (III) hotspots improving the F&V product experience, and (IV) new routes to market. In phase 3, consortia of adolescents, students, and partners were formed to develop 10 selected concepts into prototypes, and phase 4 offered teams a national platform. Results show that the FBC resonates with all stakeholders, generating valuable insights to increase F&V intake. Prototypes in all four routes have been developed. Additionally, other regions in the Netherlands have adopted the FBC approach. Overall, the FBC is an approach that transforms ideas into actionable measures and shows potential to be adapted to promote various healthy eating behaviors among school students.
Our current smart society, where problems and frictions are smoothed out with smart, often invisible technology like AI and smart sensors, calls for designers who unravel and open the smart fabric. Societies are not malleable, and moreover, a smooth society without rough edges is neither desirable nor livable. In this paper we argue for designing friction to enhance a more nuanced debate of smart cities in which conflicting values are better expressed. Based on our experiences with the Moral Design Game, an adversarial design activity, we came to understand the value of creating tangible vessels to highlight conflict and dipartite feelings surrounding smart cities.
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