To facilitate energy transition, in several countries regulators have devised ‘regulatory sandboxes’ to create a participatory experimentation environment for exploring revision of energy law. These sandboxes allow for a two-way regulatory dialogue between an experimenter and an approachable regulator to innovate regulation and enable new socio-technical arrangements. However, these experiments do not take place in a vacuum but need to be formulated and implemented in a multi-actor, polycentric decision-making system through collaboration with the regulator but also energy sector incumbents such as the distribution system operator. We are, therefore, exploring new roles and power division changes in the energy sector as a result of such a regulatory sandbox. We research the Dutch Energy Experimentation Decree (EED) that invites homeowners’ associations and energy cooperatives to propose projects prohibited by extant regulation. In order to localize, democratize and decentralize energy provision, local experimenters can, for instance, organise peer-to-peer supply and determine their own tariffs for energy transport. Theoretically, we rely on Ostrom’s concept of polycentricity to study the dynamics between actors involved in and engaging with the participatory experiments. Empirically, we examine 4 approved EED experiments through interviews and document analysis. Our conclusions focus on the potential and limitations of bottom-up, participatory innovation in a polycentric system. The most important lessons are that a more holistic approach to experimentation, inter-actor alignment, providing more incentives, and expert and financial support would benefit bottom-up participatory innovation.
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This article seeks to contribute to the literature on circular business model innovation in fashion retail. Our research question is which ‘model’—or combination of models—would be ideal as a business case crafting multiple value creation in small fashion retail. We focus on a qualitative, single in-depth case study—pop-up store KLEER—that we operated for a duration of three months in the Autumn of 2020. The shop served as a ‘testlab’ for action research to experiment with different business models around buying, swapping, and borrowing second-hand clothing. Adopting the Business Model Template (BMT) as a conceptual lens, we undertook a sensory ethnography which led to disclose three key strategies for circular business model innovation in fashion retail: Fashion-as-a-Service (F-a-a-S) instead of Product-as-a-Service (P-a-a-S) (1), Place-based value proposition (2) and Community as co-creator (3). Drawing on these findings, we reflect on ethnography in the context of a real pop-up store as methodological approach for business model experimentation. As a practical implication, we propose a tailor-made BMT for sustainable SME fashion retailers. Poldner K, Overdiek A, Evangelista A. Fashion-as-a-Service: Circular Business Model Innovation in Retail. Sustainability. 2022; 14(20):13273. https://doi.org/10.3390/su142013273
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In this policy evaluation report, the results of the first 2 years of the Interreg funded ABCitiEs project are presented. In total 16 entrepreneurship collectives have been studied in 5 partner regions, i.e. Athens, Vilnius, Varazdin-Cakovec, Manchester and Amsterdam. The report contains an analysis of the cases and gives an overview of the most important opportunities and challenges faced by these cases. On the basis of these result, 4 policy directions have been selected in which improvement are considered most successful, i.e. access to funding, intermediaries, monitoring and experimental learning environments. Also, the report presents the action plans that have been formulated on the basis of these policy directions for the cities involved in this project. In the last 2 years of the project, project partners will implement these action plans in their respective cities.
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Urban experimentation has gained traction with (supra-)national and local politics as a method for catalyzing change in urban systems and practices. Yet, with experiments becoming more commonly driven by established actors, concerns persist about their potential to sidestep political issues of power, exclusion and conflict fundamental to societal change. This paper seeks to unpack what exactly is at stake when the political is ignored or neutralized during an urban experiment. Using theories on the political as an analytical lens, the paper presents a case study of an urban experiment in Amsterdam, dissecting the ways in which (de)politicization operates in the experiment. The findings demonstrate that ignoring the political in urban experimentation risks excluding certain voices and options from being considered, which ultimately leads to stagnation. The paper concludes by outlining future challenges for research and practice that addresses (de)politicization in urban experiments.
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Information about a workshop which is specifically aimed at higher education staff (policy makers) and teachers.
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Urban areas provide a promising context for upcycling due to the concentration of consumers and existence of bulky waste resources. Hence, upcycling initiatives emerge across European cities, but little is known about their manifestations. Building on interviews with twenty-four stakeholders from the urban upcycling ecosystem and three focus groups sessions, a morphological model was created with internal and external business model characteristics to analyse a database of 172 collected Dutch urban upcycling initiatives in the furniture and interior sector. The morphological analysis led to eleven urban upcycling manifestations with distinct business model characteristics that make up five generic categories and a landscape of urban upcycling which facilitate future research into the topic. A research agenda to study quantitative implications, regional differences, collaborative experimentation and scaling strategies of urban upcycling is proposed. Practically, the typology may facilitate policy makers and practitioners to create, scale or accelerate urban upcycling initiatives.
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From the article: Abstract. This exploratory and conceptual article sets out to research what arguments and possibilities for experimentation in construction exists and if experimentation can contribute towards more innovative construction as a whole. Traditional, -western- construction is very conservative and regional, often following a traditional and linear design process, which focuses on front-loaded cost savings and repetitive efficiency, rather than securing market position through innovation. Thus becoming a hindrance for the development of the sector as a whole. Exploring the effects of using the, in other design-sectors commonly and successfully practiced, “four-phased iterative method” in architectural construction could be the start of transforming the conservative construction industry towards a more innovative construction industry. The goal of this research is to find whether the proposed strategy would indeed result in a higher learning curve and more innovation during the - architectural- process. Preliminary research indicates that there is argumentation for a more experimental approach to construction.
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The security of online assessments is a major concern due to widespread cheating. One common form of cheating is impersonation, where students invite unauthorized persons to take assessments on their behalf. Several techniques exist to handle impersonation. Some researchers recommend use of integrity policy, but communicating the policy effectively to the students is a challenge. Others propose authentication methods like, password and fingerprint; they offer initial authentication but are vulnerable thereafter. Face recognition offers post-login authentication but necessitates additional hardware. Keystroke Dynamics (KD) has been used to provide post-login authentication without any additional hardware, but its use is limited to subjective assessment. In this work, we address impersonation in assessments with Multiple Choice Questions (MCQ). Our approach combines two key strategies: reinforcement of integrity policy for prevention, and keystroke-based random authentication for detection of impersonation. To the best of our knowledge, it is the first attempt to use keystroke dynamics for post-login authentication in the context of MCQ. We improve an online quiz tool for the data collection suited to our needs and use feature engineering to address the challenge of high-dimensional keystroke datasets. Using machine learning classifiers, we identify the best-performing model for authenticating the students. The results indicate that the highest accuracy (83%) is achieved by the Isolation Forest classifier. Furthermore, to validate the results, the approach is applied to Carnegie Mellon University (CMU) benchmark dataset, thereby achieving an improved accuracy of 94%. Though we also used mouse dynamics for authentication, but its subpar performance leads us to not consider it for our approach.
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The authors analyse the complexity of Marine Spatial Planning (MSP) and explore the role that simulation gaming (SG) could play in addressing it. They present the set-up of and insights from a game-based, quasi-experimental study and policy intervention involving MSP. The simulation game MSP Challenge 2011 was played in Lisbon on 3 November 2011 by 68 international MSP professionals - mainly scientists, policy advisers and marine spatial planners - from 16 countries. Data on MSP in the various countries, as well as on the effectiveness of the policy intervention, were collected using pre-game, in-game and post-game questionnaires, combined with the analysis of MSP processes and outcomes in a digital map tool and observations. The analysis shows that MSP lends itself to comparative assessment in real and simulated environments. Observed variety and changes in the game-based intervention provide evidence that the participants engaged in experimentation with different strategies, policy change and policy-oriented learning. The game-based intervention proved an effective and promising method for national/international experimentation and exchange among professional MSP planners.
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In 'Ecodemocracy in the Wild: If existing democracies were to operationalize ecocentrism and animal ethics in policy-making, what would rewilding look like?' Helen Kopnina, Simon Leadbeater, Paul Cryer, Anja Heister, and Tamara Lewis present a democratic approach to considering the interests of entities and the correlation of rights of nature within it. According to the authors , ecodemocracy's overarching potential is to establish the baseline principles that dethrone single species domination and elevate multiple living beings as stakeholders in all decision-making. They provide insights on how ecodemocracy could become manifest and what it takes to achieve mult-species justice. A unique contribution in this chapter is the notion of ecodemocracy in rewilding , exemplified bij the controversial Dutch rewilding experiment in Oostvaardersplassen. The authors discuss the complexities of decision-making in the interest of different species and the challenges that arise when implementing such politics.
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