Playfulness and new technologies in hand therapy for children with cerebral palsy: A Scoping Review
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Robots in education
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Zero Project Sector Report
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Effectiveness and cost-effectiveness of an optimized process of providing assistive technology for impaired upper extremity function
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Acceptance of Technologies for Aging in Place: A Conceptual Model
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Pneumatic Quasi-Passive Actuation for Soft Assistiva Lower Limbs Exoskeleton
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Robots are Good for Profit
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Rethinking Age in HCI Through Anti-Ageist Playful Interactions
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What pupils can learn from working with robotic direct manipulation environments
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