Good Governance in Sport
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Optimizing Students’ Mental Health and Academic Performance: AI-Enhanced Life Crafting
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Optimizing Students’ Mental Health and Academic Performance: AI-Enhanced Life Crafting
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Quality of Life: The Interplay between Human Behaviour, Technology and the Environment
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Comparing sustainability to a good life and well-being: overlap, differentiations and indefinite overlap
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Leisure and the good life : philosophical analysis and practical questions
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Philosophy of leisure: foundations of the good life
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The Future of Zoos
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Train inventive engineers for the future
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Promoting Healthy Work for Employees with Chronic Illness
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Additive Manufacturing of smart biobased sandwich panels
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Animated Learning for Early Years Education
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CHIPS: Cycle Highways Innovation for smarter People Transport and Spatial Planning
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Developing a Hospitality Social Sustainability Accreditation Framework
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Ingredient maps : Charting the ingredient knowledge landscape
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Meaningful Smart Products for Human Empowerment
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Recycling of waste plastic into 3D printing shape memory filament (reSHAPE)
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The contribution of experience-scapes to the creation of resilient communities
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