What are the opportunities and complications of a match between city challenges and game designers? How can policy officers or ‘problem owners’ cooperate with game designers to put a specific issue, problem or contribution to a public good ‘on the map’, and in turn how can game designers best pick up these kind of requests? These were the questions on the agenda for the Games for Cities Circularity Talk Show held on October the 11th 2016 at Pakhuis de Zwijger in Amsterdam