Corporate growth game.
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The innovation game.
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Taking Sustainable Tourism Planning Serious : Co-designing Urban Places with Game Interventions.
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Users’ adaptation to non-standard controller schemes in 3D gaming experiences
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“Who doesn’t think about technology when designing urban environments for older people?”
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Socio-psychological perspectives on the potential for serious games to promote transcendental values in IWRM decision-making
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Preparing researchers for patient and public involvement in scientific research
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Systematic review and methodological framework. Gaming Horizons Deliverable D 2.1
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Understanding the Nintendo Wii and Microsoft Kinect consoles in long-term care facilities
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