Open access combined with Web 2.0 networking tools is fast changing the traditional journal's functions and framework and the publisher's role. As content is more and more available online in digital repositories and on the web, an integrated, interconnected, multidisciplinary information environment is evolving and Oldenburg's model disintegrates: the journal is no longer the main referring unit for scholarly output, as it used to be, for Scientific, Technical, and Medical disciplines, but scholars' attention is now more focused on the article level. New journals models are thus evolving. The first part of this paper discusses these new experimental journal models, i.e. overlay journals, interjournals and different levels journals. The second part directs readers' attention to the role commercial publishers could play in this digital seamless writing arena. The authors consider that publishers should concentrate much more on value-added services for authors, readers and libraries, such as navigational services, discovery services, archiving and evaluation services.
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Background: In team handball an anterior cruciate ligament (ACL) injury often occurs during landing after a jump shot. Many intervention programs try to reduce the injury rate by instructing the athletes to land safer. Video feedback is an effective way to provide feedback although little is known about its influence on landing technique in sport-specific situations. Objective: To test the effectiveness of a video overlay feedback method on landing technique in elite handball players. Method: Sixteen elite female handball players were assigned to a Control or Video Group. Both groups performed jump shots in a pre-test, two training sessions (TR1 & TR2) and a post-test. The Video Group received video feedback of an expert model with an overlay of their own jump shots in TR1 and TR2 whilst the Control Group did not. Main outcome measures were sagittal ankle, knee and hip angles during initial contact (IC), maximum (MAX) and range of motion (ROM), in addition to the Landing Error Scoring System (LESS) score. One 2x4 repeated measures ANOVA was conducted to analyze group, time and interaction effects of all kinematic outcome measures and the LESS score. Results: The Video Group displayed significant improvement in knee and hip flexion at IC, MAX and ROM. In addition, MAX ankle flexion and their LESS score improved an average of 8.1 in the pre-test to 4.0 in the post-test. When considering performance variables, no differences between Control Group and Video Group were found in shot accuracy or vertical jump height, whilst horizontal jump distance in the Video Group became greater over time. Conclusion: Overlay visual feedback is an effective method to improve landing kinematics during a sport-specific jump shot. Further research is now warranted to determine the long-term effects and transfer to training and game situations.
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Whitepaper about Immersive Technologies in Tourism and state of the art application cases and best practices within the field of museums, art, destination marketing, virtual events and much more.
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