Currently EVs constitute only 1% of all vehicles on the road. We are at the eve of the large scale introduction of EVs. Large scale introduction requires a significant growth in charging infrastructure. In an urban context, in which many rely on on-street charging facilities, policy makers deal with a large number of concerns. Policy makers are uncertain about which charging deployment strategy to follow. This paper presents results from simulating different strategies for charging infrastructure roll to facilitate a large scale introduction of EVs using agent based simulation. In contrast to other models, the model uses observed charging patterns from EVs instead of travel patterns of fossil fuelled cars. The simulation incorporates different user types (Inhabitants, visitors, taxis and sharing) to model the complexity of charging in an urban environment. Different scenarios are explored along the lines of the type of charging infrastructure (level 2, clustered level 2, fast charging), the intensity of rollout (EV to Charging point ratio) and adoption rates. The simulation measures both the success rate and the additional miles cruising for a charging station. Results shows that scaling effects in charging infrastructure exist allowing for more efficient use of the infrastructure at a larger size.
Many cities in Europe have ambitious goals when it comes to making their public transport buses emission free. This article outlines the reasoning behind the choices made in the city of Amsterdam with regards to charging infrastructure for electric buses. Emphasising the importance of operational demands, and taking into consideration relevant context factor for this city in particular, the article provides pointers for cities, public transport operators (PTOs) and original equipment manufacturers (OEMs) that are considering to introduce emission free public transport by bus.
The field of city logistics can be characterized by its many local demonstrations and trials, that are quite often not lasting longer than the trial period. The number of demonstrations that continued and were implemented in daily practice is limited. Freight partnerships proved to be a good first step to engage stakeholders. This contribution proposes a new way to develop a more action-driven form of these partnerships that follows from a solution approach, which has proved successful worldwide in fostering innovation deployment, but has not yet been applied explicitly in the domain of City Logistics: Living Labs. The living lab approach ensures that the stakeholders are involved much earlier in the in planning and implementation processes, and that the proposed city logistics implementation is revised and continuously improved to meet stakeholder needs and obtain maximum impact for a long time. This contribution summarizes the steps that have to be taken to set-up and work in a city logistics living lab (CLLL). A CLLL can be defined as a dynamic test environment where complex city logistics innovations can be implemented, following a cyclical approach, where several solutions can be experimented and re-adjusted or improved to fit the real-life city challenges. In the Horizon 2020 project CITYLAB, we developed practical guidelines for establishing and running a city logistics living lab based on several living lab- and field test methodologies that enables stakeholders to set-up and run a CLLL. This contribution discusses the most important CLLL phases, roles, and characteristics, as well as the tools that are available. Next, this contribution shows the first results of cities in which CLLLs are actually set up, or already running. © 2016 The Authors.
MULTIFILE
31-12-2015There is increasing interest for the use of Virtual Reality (VR) in the field of sustainable transportation and urban development. Even though much has been said about the opportunities of using VR technology to enhance design and involve stakeholders in the process, implementations of VR technology are still limited. To bridge this gap, the urban intelligence team of NHTV Breda University of Applied Sciences developed CycleSPEX, a Virtual Reality (VR) simulator for cycling. CycleSpex enables researchers, planners and policy makers to shape a variety of scenarios around knowledge- and design questions and test their impact on users experiences and behaviour, in this case (potential) cyclists. The impact of infrastructure enhancements as well as changes in the surrounding built environment can be tested, analysed an evaluated. The main advantage for planners and policy makers is that the VR environment enables them to test scenarios ex-ante in a safe and controlled setting.“The key to a smart, healthy and safe urban environment lies in engaging mobility. Healthy cities are often characterized by high quality facilities for the active modes. But what contributes to a pleasant cycling experience? CycleSPEX helps us to understand the relations between cyclists on the move and (designed) urban environments”
In the Dutch National Environmental Vision the societal challenge of building sustainable 1 million homes by 2035, is associated to the energy and mobility transitions. New living and working locations are mapped on existing urbanized sites - mainly at catchment areas of public transportation (PT) nodes or stations – and connected to good accessibility. The stations of the future become hubs, where you can transfer from one mode of transport to another, and find places to meet up, work, exercise and eat. In order to reduce congestions and CO2 emissions, the Ministry of Infrastructure and Water Management has developed a vision on the future of public transport in PT 2040 based on Door-to-Door solutions. This requires the development of new city policies in the field of bicycle and car parking, shared mobility systems, environmental zones (car-free) and public space design. The hubs are important enablers of the mobility transition (promoting the transition from car to PT or bike, in combination with shared mobility to be prepared for a post-pandemic phase). Most stations do not meet the new mobility requirements and face problems such as lack of space for bicycle parking and shared modes, as well as lack of public space. How to improve mobility transition, make it seamless and create public space for more inviting and attractive stations for people and with less cars? WALK-IN will develop a toolkit for designers which provide generic guidelines and spatial solutions for the integration of sustainable mobility in public space at PT nodes. The toolkit is developed between and with academia, public and private partners. The project aims to develop a new network and an EU funding proposal on Energy transition and Sustainability or for the forthcoming Driving Urban Transitions program from the Joint Program Initiative Urban Europe.