Can city administrations benefit from the entrepreneurial spirit of startups, and create better urban solutions with their help? In this paper, we critically assess the interplay between startups and city administrations for city-driven innovative public procurement or “challenge-based procurement” policy, taking Amsterdam’s Startup in Residence (SiR) programme as a case study. We describe and analyse this programme from two perspectives: i) the economic development perspective, i.e. does it promote startups and does it bring them new business opportunities, and ii) a governance perspective, i.e. does it bridge the gap between startups and the city bureaucracy; does it lead to a more innovative culture within city government.
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What is this publication about?In this publication on ‘New urban economies’, we search for answers and insights to a key question: how can cities foster economic development and develop ‘new urban economies’. And, importantly, how can they do that:◗ in concertation with different urban stakeholders, ◗ responding adequately to key challenges and developments beyond their control, ◗ building on the cities’ own identity, industries and competences, ◗ in a sustainable way, ◗ and without compromising weaker groups.
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This paper examines how a serious game approach could support a participatory planning process by bringing stakeholders together to discuss interventions that assist the development of sustainable urban tourism. A serious policy game was designed and played in six European cities by a total of 73 participants, reflecting a diverse array of tourism stakeholders. By observing in-game experiences, a pre- and post -game survey and short interviews six months after playing the game, the process and impact of the game was investigated. While it proved difficult to evaluate the value of a serious game approach, results demonstrate that enacting real-life policymaking in a serious game setting can enable stakeholders to come together, and become more aware of the issues and complexities involved with urban tourism planning. This suggests a serious game can be used to stimulate the uptake of academic insights in a playful manner. However, it should be remembered that a game is a tool and does not, in itself, lead to inclusive participatory policymaking and more sustainable urban tourism planning. Consequently, care needs to be taken to ensure inclusiveness and prevent marginalization or disempowerment both within game-design and the political formation of a wider participatory planning approach.
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With the rise of chronic diseases as the number one cause of death and disability among urban populations, it has become increasingly important to design for healthy environments. There is, however, a lack of interdisciplinary approaches and solutions to improve health and well-being through urban planning and design. This case study offers an HCI solution and approach to design for healthy urban structures and dynamics in existing neighborhoods. We discuss the design process and design of ROOT, an interactive lighting system that aims to stimulate walking and running through supportive, collaborative and social interaction.
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Post-war urban neighbourhoods in industrialised countries have been shown to negatively affect the lifestyles of their residents due to their design. This study aims at developing an empirical procedure to select locations to be redesigned and the determinants of health at stake in these locations, with involvement of residents’ perspectives as core issue. We addressed a post-war neighbourhood in the city of Groningen, the Netherlands. We collected data from three perspectives: spatial analyses by urban designers, interviews with experts in local health and social care (n = 11) and online questionnaires filled in by residents (n = 99). These data provided input for the selection of locations to be redesigned by a multidisciplinary team (n = 16). The procedure yielded the following types of locations (and determinants): An area adjacent to a central shopping mall (social interaction, traffic safety, physical activity), a park (experiencing green, physical activity, social safety, social interaction) and a block of low-rise row houses around a public square (social safety, social interaction, traffic safety). We developed an empirical procedure for the selection of locations and determinants to be addressed, with addressing residents’ perspectives. This procedure is potentially applicable to similar neighbourhoods internationally.
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from the article: Abstract Based on a review of recent literature, this paper addresses the question of how urban planners can steer urban environmental quality, given the fact that it is multidimensional in character, is assessed largely in subjective terms and varies across time. The paper explores three questions that are at the core of planning and designing cities: ‘quality of what?’, ‘quality for whom?’ and ‘quality at what time?’ and illustrates the dilemmas that urban planners face in answering these questions. The three questions provide a novel framework that offers urban planners perspectives for action in finding their way out of the dilemmas identified. Rather than further detailing the exact nature of urban quality, these perspectives call for an approach to urban planning that is integrated, participative and adaptive. ; ; sustainable urban development; trade-offs; quality dimensions
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Paper presented at EURAM 2019: Exploring the Future of Management, Lisbon. Solution ecosystems can help to solve or minimize societal problems. A wide range of different actors are involved in co-creating a solution. Together, they form a ‘solution ecosystem’. They co-create different forms of value for different stakeholder groups. They create value at the ecosystem level, for different stakeholder groups. Moreover, they create system-resources. Value capture and distribution among ecosystem actors can therefore be challenging. Moreover, little is known on the role of ecosystem orchestration and goal-alignment of ecosystem actors. In this paper, we shed light on these aspects with a case study of an emerging solution ecosystem that develops a circular urban area in the Netherlands, with the aim of tackling a number of societal problems. We explore the challenges this solution ecosystem faces with regards to value creation, value capture and distribution, ecosystem orchestration and goal alignment. We conclude with avenues for future research on solution ecosystems that enable sustainability transitions. Submission to track ST13_08 - The inner life of business ecosystems, http://www.euramonline.org/annual-conference-2019.html
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The challenges we collectively face, such as climate change, are characterized by more complexity, interdependence, and dynamism than is common for educational practice. This presents a challenge for (university) education. These transition challenges are often described as wicked or VUCA (Volatile, Uncertain, Complex, and Ambiguous) problems. In response, educational innovations that are inspired by ecology such as living labs are starting to emerge, but little is known about how learners engage within and with these more ecological forms of education. This work is an exploratory study into how learners navigate VUCA learning environments linked to tackling sustainability transition challenges, with a focus on the positive qualities of these experiences. This is done through interpretative phenomenological analysis (IPA) of seven students (using semi-structured interviews) of the MSC Metropolitan Analysis, Design and Engineering program, a joint degree from Wageningen University and Delft University of Technology in the Netherlands. The main findings, which are both psychological and educational, of this exploration include openness to new experiences (1), flexibility (2), a process appreciation of learning (3), a desire to create a positive impact on one’s direct biophysical environment (4) and society (5). In addition, we discuss the potential limitations of the malleability of these different qualities and propose future avenues for research into ecological learning for universities. This work closes by highlighting recommendations for educators to consider when designing or engaging in ecological forms of higher education that connect students to sustainability transitions.
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Due to climate change, rising temperatures lead to more extreme heat stress in urban areas. Last summer, there were poignant images of people looking for shade in cities. Trees are effective measures to provide shade and decrease the perceived temperature. However, trees cannot grow in healthy conditions due to the conflicting interests of the many functions and infrastructure in cities. Also time is a limiting factor; before trees are fully grown and can fulfil its various functions (shade, biodiversity, appearance), it takes not only physical space but also time. Alternative interventions, such as a pergola, can help increase urban resilience by reducing the negative impacts of climate change.Pergolas are known, for example, in more southern Europe cities. However, despite the described promising effects of the pergola in documents to reduce heat stress and provide shade, we barely see these structures in the Dutch public space. We all know the pergola as an esthetical piece in the backyard where it provides shade, privacy and contributes to well-being, but they are not widely used in the public realm.Next to that, there are few or no known preconditions for an urban pergola. The functions that an urban pergola can offer go beyond providing shade. The pergola might help reduce noise and pollution, provide a meeting place in a neighbourhood and support biodiversity. Since space is scarce in cities where many different interests come together, we want to explore the potential contribution of an urban pergola to different problems. Therefore, at the Amsterdam University of Applied Sciences, we have worked on an urban pergola as a real 'boundary object' where we bring education, research, municipalities, and entrepreneurs across disciplines and sectors together to discuss the potential of such an object.For this workshop, we would like to show our first results of this interdisciplinary action research and continue answering the question: how can a pergola fit in the Dutch urban area? Therefore, we would like to explore the functions and forms of the urban pergola with stakeholders, such as municipalities, entrepreneurs, citizens, students, and researchers all from different disciplines. The desired outcome of this workshop is a joint proposal for implementing urban pergolas that can meet the versatile needs of cities and thereby make cities more liveable.
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Urban flooding and thermal stress have become key issues formany cities around the world. With the continuing effects of climatechange, these two issues will become more acute and will add to theserious problems already experienced in dense urban areas. Therefore, thesectors of public health and disaster management are in the need of toolsthat can assess the vulnerability to floods and thermal stress. The presentpaper deals with the combination of innovative tools to address thischallenge. Three cities in different climatic regions with various urbancontexts have been selected as the pilot areas to demonstrate these tools.These cities are Tainan (Taiwan), Ayutthaya (Thailand) and Groningen(Netherlands). For these cities, flood maps and heat stress maps weredeveloped and used for the comparison analysis. The flood maps producedindicate vulnerable low-lying areas, whereas thermal stress maps indicateopen, unshaded areas where high Physiological Equivalent Temperature(PET) values (thermal comfort) can be expected. The work to dateindicates the potential of combining two different kinds of maps to identifyand analyse the problem areas. These maps could be further improved andused by urban planners and other stakeholders to assess the resilience andwell-being of cities. The work presented shows that the combined analysisof such maps also has a strong potential to be used for the analysis of otherchallenges in urban dense areas such as air and water pollution, immobilityand noise disturbance.
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