Talking and discussing with many partners during the way has brought us to the most original meaning of Teaching as ‘fostering learning’. The present Teaching case is the result of all those discussions and considerations united by the convincement that doing research is an essential part of that just mentioned fostering learning. Besides a Case to work on, the current Teaching Case includes a series of guidelines plus a body of thoughts and considerations to be taken into account when conducting research on places in all their complexity. In the endwe have all agreed on the importance of becoming more knowledgeable and better informed. It all implies a commitment to do so!The MAGE Case illustrated in this Teaching Case compilation has been mainly the product of an already existing interest in learning more about specific areas in our cities, often the areas in which new venues of our universities have been built. Working with partners in real life cases we experienced an increasingly sense of being part of the whole. We stopped calling the companies and institutions we were working with as potential ‘clients’ and started to build on a partnership’s cooperation narrative. Next steps in this trajectory have been to take the time to better establish the implications of seriously adopting this partnership narrative as a way of working together in research and education. In this sense, it has been indispensable to review terms such as co-creation, design thinking or teaching case and to come to grips by incorporating them as concepts in a case glossary.In terms of context, it is relevant to know that the current IMAGE Case as described in these pages has been elaborated in three different editions during the academic years 2020-2021 and 2021-2022. In each edition, we have been working with an international intercity cooperation from and within the cities of (in alphabetical order) Amsterdam, Barcelona, Lisbon, Paris and Vienna. The different schools and faculties are all part of higher education institutions in the cooperating cities and have a location in the focus areas of the case. Our districts and neighborhoods in the partner cities: Amsterdam -Zuidoost-; Barcelona -El Raval-; Lisbon -Carnide-; Paris -La Defènse-; Vienna -St. Marx-. During these two years we have been working together with students coursing different subjects and mostly in the bachelor courses. Lecturers and all kind of local partners have been closely involved in the process of making the case happen. The case description in this compilation shows intentionally the dates of the 3rd edition that took place in the second semester 2021-2022. This last edition helped to improve and re-see the Case after a period of lockdowns because of covid-19 pandemic regulations. Operating between the specific years of 2020-2022 has been an extraordinary experience in the literal sense of the word. The Covid-19 pandemic became an exceptional situation even for online intercity cooperation at a distance. Despite the longer experience built on online working together at a distance with international partners, the truly limitation of offline face-to face meetings at all levels, together with the experiences of being ill and even losing loved ones, has obviously had an impact. In terms of conducting research and collecting first-handdata, the restrictions have been clearly visible as well. Looking at the footage elaborated by the different students’ teams during the first and second edition one sees at once the emptiness of the streets, to name an example. The trigger for the current Case IMAGE Researching the City Mapping Imaginaries was mainly born from the increasing awareness that our look at cities' reputations (and at the reputations of areas within cities) could use a more diverse lens. Without denying the relevance of by now referential iconic places, there is a need to go beyond the already established and towards a new positioning for cities to capture a broader and more substantiated city map-- a map which contributes to seeing beyond the obvious towards the less generally known.This need is urgent. Even before Covid-19 pandemic and the cost of living crisis, many European cities were facing various challenges from mass tourism, to gentrification and decreasing livability in some urban areas. Despite city campaigns, which insist on spreading residents and visitors through all over our cities, cities tend themselves to concentrate attention, and investments, in areas that are already considered referential. But the crux is then, why not extend our view on how reputations and attention is built and really contribute to a more informed city mapping including a larger diversity of areas and centres of interest? Or as some creative entrepreneurs have put it: Instead of everybody aiming to be in a place that is already successful, wouldn't it be better to find new ways of making more places successful? (Bures, 2012b, 2012a)
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Societal actors across scales and geographies increasingly demand visual applications of systems thinking – the process of understanding and changing the reality of a system by considering its whole set of interdependencies – to address complex problems affecting food and agriculture. Yet, despite the wide offer of systems mapping tools, there is still little guidance for managers, policy-makers, civil society and changemakers in food and agriculture on how to choose, combine and use these tools on the basis of a sufficiently deep understanding of socio-ecological systems. Unfortunately, actors seeking to address complex problems with inadequate understandings of systems often have limited influence on the socio-ecological systems they inhabit, and sometimes even generate unintended negative consequences. Hence, we first review, discuss and exemplify seven key features of systems that should be – but rarely have been – incorporated in strategic decisions in the agri-food sector: interdependency, level-multiplicity, dynamism, path dependency, self-organization, non-linearity and complex causality. Second, on the basis of these features, we propose a collective process to systems mapping that grounds on the notion that the configuration of problems (i.e., how multiple issues entangle with each other) and the configuration of actors (i.e., how multiple actors relate to each other and share resources) represent two sides of the same coin. Third, we provide implications for societal actors - including decision-makers, trainers and facilitators - using systems mapping to trigger or accelerate systems change in five purposive ways: targeting multiple goals; generating ripple effects; mitigating unintended consequences; tackling systemic constraints, and collaborating with unconventional partners.
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Learning environment designs at the boundary of school and work can be characterised as integrative because they integrate features from the contexts of school and work. Many different manifestations of such integrative learning environments are found in current vocational education, both in senior secondary education and higher professional education. However, limited research has focused on how to design these learning environments and not much is known about their designable elements (i.e. the epistemic, spatial, instrumental, temporal and social elements that constitute the learning environments). The purpose of this study was to examine manifestations of two categories of integrative learning environment designs: designs based on incorporation; and designs based on hybridisation. Cross-case analysis of six cases in senior secondary vocational education and higher professional education in the Netherlands led to insights into the designable elements of both categories of designs. We report findings about the epistemic, spatial, instrumental, temporal and social elements of the studied cases. Specific characteristics of designs based on incorporation and designs based on hybridisation were identified and links between the designable elements became apparent, thus contributing to a deeper understanding of the design of learning environments that aim to connect the contexts of school and work.
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Wat dragen creatieve onderzoeksmethodes bij aan vernieuwing binnen de zorg? We onderzoeken dit binnen tien projecten van het Create Health-programma van ZonMw. In deze projecten wordt kennis ontwikkeld over de toegevoegde waarde van creatieve manieren van werken bij e-health innovatie.
Wat dragen creatieve onderzoeksmethodes bij aan vernieuwing binnen de zorg? We onderzoeken dit binnen tien projecten van het Create Health-programma van ZonMw. In deze projecten wordt kennis ontwikkeld over de toegevoegde waarde van creatieve manieren van werken bij e-health innovatie. Informatie over de onderzoeksresultaten is te vinden op de website: husite.nl/creatieve-onderzoeksmethodes en het artikel: CHIWaWA maakt samenwerking in create-health onderzoek inzichtelijk | Hogeschool Utrecht (hu.nl)Doel Het Create Health programma heeft tot doel om bij te dragen aan maatschappelijke uitdagingen rondom gezond en actief ouder worden. CHIWaWA werkt daarbij toe naar een conceptueel model dat manieren van werken in kaart brengt in create health projecten – gekoppeld aan theorie over boundary crossing en research impact – met betrekking tot projectuitkomsten en kennis-, persoonlijke-, en systeemontwikkeling van betrokken actoren. Resultaten onderzoek Kennis die zowel online als offline te raadplegen is, in een boek, in wetenschappelijke artikelen en op een website. Deze kennis bevat: Inzicht in kansen om impact van e-health innovatie in ‘create health’-samenwerking te vergroten; Projectnarratieven met ‘best practices’ voor interdisciplinaire samenwerking waarbij onderzoekers, creatieve industrie en zorgprofessionals betrokken zijn; Guidelines voor ontwikkelaars van e-health applicaties m.b.t. samenwerking met de creatieve industrie; Guidelines voor beleidsmakers m.b.t. het stimuleren van samenwerking tussen zorg en creatieve industrie en het gebruik van creatieve manieren van werken om onderzoek naar de praktijk te krijgen; Aanpak Vanuit een service-dominant logic perspectief wordt bekeken hoe toegepaste kennis en skills worden gedeeld tussen actoren die betrokken zijn bij de verschillende ‘create health’-projecten, wat de meerwaarde daarvan is en wat actoren van die uitwisseling – als proces – leren. De focus ligt op co-creatie van waarde, die door samenwerking en uitwisseling tot stand komt. Door middel van procesonderzoek wordt er toegewerkt naar bijdragen aan theorieontwikkeling op het gebied van boundary crossing en contribution mapping. Resultaten Eindpublicatie: Create Health: Samenwerking tussen zorg, wetenschap en creatieve industrie (2023) Boek: Create Ways of Working. Insights from ten ehealth Innovation research projects (2022) Website www.creatieveonderzoeksmethodes.nl (2022) Bijdragen aan conferenties en symposia Co-design in de anderhalvemetermaatschappij (whitepaper), Dutch Design Week 2020. Download de presentatieslides. Collaborating in complexity. Strategies for interdisciplinary collaboration n design work, Design4Health conference 2020 Grounding Practices. How researchers ground their work in create-health collaborations for designing e-health solutions, Design4Health conference 2020 Seven ways to foster interdisciplinary collaboration in research involving healthcare and creative research disciplines, DementiaLab conference 2019 Posterpresentatie: Health x Design, DementiaLab conference 2019 Meer informatie over het Create Health programma Het ZonMw programma Create Health heeft als doel om bij te dragen aan de maatschappelijke uitdaging rondom gezond en actief ouder worden. Binnen het programma worden activiteiten uitgezet waarbij de samenwerking tussen de creatieve industrie en zorg en welzijn voorop staat. Het gaat hierbij om publiek-private samenwerking (PPS).