We give a refinement of the well known business model canvas by Osterwalder and Pigneur by splitting the basic blocks into further subblocks to reduce confusion and increase its expressive power. The splitting is used in an online tool which in addition comes with a set of questions to further structure the business modelling process and help doing thought experiments.
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The numerous grand challenges around us demand new approaches to build alternative sustainable futures collectively. Whereas these so-called co-design processes are becoming more mainstream, many multi-stakeholder coalitions lack practical guidance in these dynamic and systemic challenges based on entangled relationships, interactions, and experiences between stakeholders and their environments. Although scholars and practitioners convey a lot of co-design theories and methods, there does not seem to be a practical instrument beyond methods that supports new coalitions with an overview of a co-design process to come and in making shared and fundamental co-design decisions. Therefore, this paper proposes the empathic Co-Design Canvas as a new intermediate-level knowledge product existing of eight co-design decision cards, which together make up the Canvas as a whole. The Canvas is based on an existing theoretical framework defined by Lee et al. (2018), an empirical case study, and a diversity of experiences in education and practice. It aims at supporting multi-stakeholder coalitions to flexibly plan, conduct, and evaluate a co-design process. Moreover, the Canvas encourages coalitions to not only discuss the problematic context, a common purpose, envisioned impact, concrete results, and each other’s interests and knowledge, but also power, which can create trust, a more equal level playing field and empathy, and help manage expectations, which is greatly needed to overcome today’s grand challenges.
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Voor vluchtelingen met een verblijfsvergunning is het uitdagend om toegang te vinden tot de Nederlandse arbeidsmarkt. Veel werkgevers worstelen op hun beurt om voldoende gekwalificeerde werknemers te vinden. Het vraagt vaak extra inspanningen van statushouders én werkgevers om een duurzame match te maken. Leerwerktrajecten voor statushouders kunnen hierin uitkomst bieden, maar dit zijn vaak complexe en kostbare trajecten, waarbij veel verschillende partijen betrokken zijn. Het lectoraat Organiseren van Waardig Werk ontwikkelde samen met Stichting voor Vluchteling-Studenten UAF, VluchtelingenWerk Nederland en Adviesbureau Berenschot een Canvas om effectiever leerwerktrajecten in tekortsectoren op de arbeidsmarkt te ontwerpen. Dit helpt diverse samenwerkingspartners stapsgewijs met het verduurzamen en opschalen van leerwerktrajecten.
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Een gebruiksaanwijzing bij de ontwikkelde tool de 'Gebiedscoöperatie Canvas'.
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Societal challenges are urgent and affect everyone, including politicians, citizens, government officials, business professionals, NGOs, designers and researchers. Understanding and addressing these challenges is difficult because no single stakeholder or organisation is solely responsible. Everything is interconnected and constantly changing, resulting in challenges being neglected and stakeholders being unable or unwilling to make important decisions. The Co-Design Canvas is a practical and user-friendly tool that supports flexible planning, conducting, and evaluating of co-design processes for multi-stakeholder coalitions and facilitators. It encourages coalitions to discuss and consider eight co-design variables. The accompanying manual helps people find common ground and align their perspectives. - Discover how to facilitate open and transparent dialogue. - A useful tool for initiating, planning, conducting and assessing collaborations. - Learn about inclusivity and effective collaboration in addressing societal challenges. The book can be ordered at : https://www.bispublishers.com/co-design-canvas.html
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Het Co-Design Canvas is een instrument om samenwerkingen rondom maatschappelijke uitdagingen met verschillende betrokkenen open en transparant te starten, plannen, uitvoeren en evalueren. Het biedt een hulpmiddel aan overheden, burgers, bedrijven, non-profitorganisaties, kennisinstellingen en andere belanghebbenden om helder te kunnen communiceren en samenwerken. Het maakt verschillen in belangen, kennis, ervaring en machtsverhoudingen inzichtelijk, staat vanaf het begin stil bij gewenste positieve impact en concrete resultaten en zorgt ervoor dat ieders stem echt gehoord wordt.
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Our society faces many challenges, necessitating collaborative efforts among multiple stakeholders. Our students learn this in living labs. This paper explores preliminary research on introducing co-design to novices. We introduce a case study exploring how design educators can support students in developing co-design competencies. Central to this study is our Co-Design Canvas, introduced as a pivotal tool for fostering open dialogue among diverse stakeholders. This stimulates collaboration through effective teamwork and empathic formation. The research questions aim to discover effective methods for introducing the Co-Design Canvas to living lab students, and to identify the necessary prior knowledge and expertise for both novices and educators to effectively engage with and teach the Co-Design Canvas. The paper advocates for a pedagogical shift to effectively engage students in multi-stakeholder challenges. Through a series of workshops, the Co-Design Canvas was introduced to novices. We found that this required a significant cognitive stretch for staff and students. The paper concludes by presenting a, for now, final workshop format consisting of assignments that supports introducing the Canvas and thereby co design to societal impact design novices. This program better prepares students and coaches for multi stakeholder challenges within living labs.
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Eurada is the name of the European Alliance of Regional Development Agencies with members in the EU and Turkey (82 members). Eurada selected the two most innovative innovation instruments in Europe over 2018 and one of them is our concept of the Gebiedscoöperatie Westerkwartier. Together with the research group of the professorship DCO of the Hanze researchers of Eurada created the canvas and communicated this with the members
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How can further insight into the relationship between artistic and socially added values of arts and culture initiatives result in new ways of working together? Collaborating with the KultuurLoket of VRIJDAG Groningen and contributing to the Artistic Platform currently being set up in Veendam, researchers from the professorship Image in Context of the Hanze University of Applied Sciences have composed a visual method to develop a ‘Social Artistic Values Canvas’. This method initiates a ‘feedback flow’, which allows researchers and participants to work together, arrive at new insights, and trigger new forms of social artistic action. Measuring impact thereby creates impact: an emergent approach which allows a new ecosystem to arise.
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De Digitale Universiteit (DU) performed a quickscan to determine the usability of the IMS Question and TestInteroperability (QTI) specification as a format to store questions and tests developed for and by the consortium. The original report is available in Dutch from the website of De Digitale Universiteit and an unofficial English translation of that report can be downloaded. In October 2003, Canvas Learning Ltd., developers of the Canvas Canvas Learning Author and Canvas Learning Player responded to the Quickscan by sending their Canvas Flash player which could also render the test questions developed for the Quickscan. The Canvas Learning Player hadn't been tested as part of the original Quickscan because none of the partners within De Digitale Universiteit was using the application at that time. This addendum contains a short overview of the results of the tests for the Flash player as it was provided by Canvas Learning Ltd. All tests have been conducted by the author of the quickscan using the original test set. The set and the player used can be downloaded as a SCORM compliant package.
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