Collaborative learning tasks may represent an effective way to stimulate higher-order processes among high-ability students in regular classrooms. This study investigatedthe effects of task structure and group composition on the elaboration and metacognitive activities of 11th grade preuniversity students during a collaborative learning task: 102 students worked in small groups. On an ill-structured or moderately structured task. Differential effects forcognitive ability were investigated using a continuous measure. Likewise, the effects of group composition were examined using a continuous measure of the cognitiveheterogeneity of the group. The group dialogues were transcribed and coded. Analysis revealed an interaction effect between task structure and cognitive abilityon students’ elaboration and metacognitive activities. Task structure had a negative effect on the elaborative contributions of high-ability students. For students with lower abilities, task structure had a positive effect onelaboration and metacognitive activities. No effects were found of the cognitive heterogeneity of the group. Group composition seemed not to be related to group interactionamong 11th grade pre-university students. The results indicate that open-ended collaborative tasks with little guidance and directions on how to handle them, canstimulate higher-order processes among high-ability students and may offer them the challenge they need.
MULTIFILE
Academic design research often fails to contribute to design practice. This dissertation explores how design research collaborations can provide knowledge that design professionals will use in practice. The research shows that design professionals are not addressed as an important audience between the many audiences of collaborative research projects. The research provides insight in the learning process by design professionals in design research collaborations and it identifies opportunities for even more learning. It shows that design professionals can learn about more than designing, but also about application domains or project organization.
When students explore their own open questions, they learnto be proactive and see themselves not only as consumersbut also as producers of knowledge. Such student-framed inquiryhas received less research attention. This article aimsto shed light on learning outcomes and effects on students’mind-set and behavior by discussing a course that fostersstudent-framed inquiry. The one-semester, elective coursewas open to third- and fourth-year students of various bachelor’s-level programs. A questionnaire was sent to alumni after11 iterations of the course. The results showed that thecourse fostered the development of skills in innovation, networking,and cross-boundary collaboration and learning, aswell as enhanced personal and professional development.Students became more proactive, less afraid to contact peopleand take steps to make things happen. The results suggestthat courses for inquiry-based learning should include notonly more traditional, discipline-oriented research skills andmethods but also student-framed methods for design anddiscovery.
De IEP Coalities (Instituut voor Ecologische Pedagogiek) werken aan duurzame verbeteringen in pedagogische praktijken vanuit een ecologische visie. Opvoeding en onderwijs maken deel uit van bredere sociale en ecologische verbanden. Door samenwerking tussen onderwijs, onderzoek en het werkveld combineren we perspectieven, verrijken we inzichten en dragen we bij aan betekenisvolle praktijkverbeteringen.
Breda University of Applied Sciences, Master Imagineering programme students and FHGR, University of Graubuenden, Chur, students from the Digital Business Management, Bachelor programme follow a joint module that has three specific virtual components of interaction: the Experience Design Course, he Ideation Block (Design Hackathon) and the Sustainability and Impact generation (Implementation phase). Further on the joint interaction consists of: joint online lectures and workshops (on a weekly basis); joint online assignments (on a bi-weekly basis) supported by meet-up’s and consultancy sessions and joint online collaborative creative sessions and presentations (regularly).The content that the International Virtual Collaboration encompasses is: The VUCA world we are currently living in (Volatile, Uncertain, Complex and Ambiguous). Tools to innovate and flourish within and beyond VUCA; Experience and Transformation design through business and social canvas modeling; Innovation games and Appreciative Inquiry and Social and business impact generation and assessment.The final joint output that the students (in groups) create (the project is running until mid-January 2023 and then analysis and data processing until March 2023) will be a design concept/model for a specific case/organization with strategic implementation plan and recommendation report.