Systems thinking is a complex skill for learners in secondary education. We argue that qualitative representations can be valuable tools to actively engage in learning this skill. However, the effectiveness of these tools is currently hampered by complexity and the lack of instructional embedding. In this contribution, we present our developments on scaffolds for learning, instructional formats, and automated support in order to unleash the potential of qualitative representations for secondary education.
The initial trigger of this research about learning from video was the availability of log files from users of video material. Video modality is seen as attractive as it is associated with the relaxed mood of watching TV. The experiments in this research have the goal to gain more insight in viewing patterns of students when viewing video. Students received an awareness instruction about the use of possible alternative viewing behaviors to see whether this would enhance their learning effects. We found that:- the learning effects of students with a narrow viewing repertoire were less than the learning effects of students with a broad viewing repertoire or strategic viewers.- students with some basic knowledge of the topics covered in the videos benefited most from the use of possible alternative viewing behaviors and students with low prior knowledge benefited the least.- the knowledge gain of students with low prior knowledge disappeared after a few weeks; knowledge construction seems worse when doing two things at the same time.- media players could offer more options to help students with their search for the content they want to view again.- there was no correlation between pervasive personality traits and viewing behavior of students.The right use of video in higher education will lead to students and teachers that are more aware of their learning and teaching behavior, to better videos, to enhanced media players, and, finally, to higher learning effects that let users improve their learning from video.
This paper introduces the open-source Urban Belonging (UB) toolkit, designed to study place attachments through a combined digital, visual and participatory methodology that foregrounds lived experience. The core of the toolkit is the photovoice UB App, which prompts participants to document urban experiences as digital data by taking pictures of the city, annotating them, and reacting to others’ photos. The toolkit also includes an API interface and a set of scripts for converting data into visualizations and elicitation devices. The paper first describes how the app’s design specifications were co-created in a process that brought in voices from different research fields, planners from Gehl Architects, six marginalized communities, and citizen engagement professionals. Their inputs shaped decisions about what data collection the app makes possible, and how it mitigates issues of privacy and visual and spatial literacy to make the app as inclusive as possible. We document how design criteria were translated into app features, and we demonstrate how this opens new empirical opportunities for community engagement through examples of its use in the Urban Belonging project in Copenhagen. While the focus on photo capture animates participants to document experiences in a personal and situated way, metadata such as location and sentiment invites for quali-quantitative analysis of both macro trends and local contexts of people’s experiences. Further, the granularity of data makes both a demographic and post-demographic analysis possible, providing empirical ground for exploring what people have in common in what they photograph and where they walk. And, by inviting participants to react to others’ photos, the app offers a heterogeneous empirical ground, showing us how people see the city differently. We end the paper by discussing remaining challenges in the tool and provide a short guide for using it.
Binnen dit onderzoeksvoorstel zoeken we naar mogelijkheden om van modeafval naar een nieuw modeproductiesysteem te gaan. De gemiddelde levensduur van een kledingstuk wordt steeds korter en soms wordt dit zelfs al na één keer dragen weggegooid. Door de toepasbaarheid van een nieuwe productiesysteem te onderzoeken wordt een circulair systeem van het biotisch materiaal uitgebreid. Dit wordt gedaan om zoveel mogelijk materiaal van de kledingafvalberg met waardebehoud te hergebruiken. In de werkpakketten zullen samenwerkingen tussen partners in verschillende disciplines en expertises inzichten geven in zowel de technisch als financieel haalbaarheid van dergelijke systemen. Dit om samen een eerste verkenning te maken om tot een haalbaar onderzoeksplan te komen voor verduurzaming van de mode-industrie.