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Producten6.646

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A Thought-provoking Question Matrix to Guide the Development of Foundation-Model-based Applications

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Overcoming Privacy-Related Challenges for Game Developers

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Responsive curriculum development for professional education
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Responsive curriculum development for professional education

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Is “good enough” good enough?

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Methods for involving people living with dementia and their informal carers as co-developers of technological solutions
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Methods for involving people living with dementia and their informal carers as co-developers of technological solutions

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Methods that allow game developers to effectively measure the experience of their users

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Educating the game developers of tomorrow with ARM

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Meet LGBT developers : Are we doing this right?

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Game developers need Lua air static analysis of Lua using interface models
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Game developers need Lua air static analysis of Lua using interface models

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Personen2

Marnix van Gisbergen

Marnix van Gisbergen

Professor Digital Media Concepts

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Michel Brokke

Michel Brokke

Lecturer & Researcher

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Projecten8

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BEING THERE

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BIOMETRIC DESIGN FOR CASUAL GAMES

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CoPain

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Gaming Horizons

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Greening Games. Building Higher Education Resources for Sustainable Video Game Production, Design and Critical Game Studies.

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MAI (Mindlabs AI)

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Mkb game changers: datadriven redesign van zorg-games

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MKB Gamechangers – GDPR Pitstop: tool voor game developers

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