Abstract Background Visuospatial neglect (VSN) is a cognitive disorder after stroke in which patients fail to consciously process and interact with contralesional stimuli. Visual Scanning Training (VST) is the recommended treatment in clinical guidelines. At the moment, several mixed reality versions of Visual Scanning Training (VST) are being developed. The aim of this study was to explore the opinions of end-users (i.e., therapists) on the use of Virtual Reality (VR) and Augmented Reality (AR) in VSN treatment. Methods Therapists played one VR and two AR Serious Games, and subsequently flled out a questionnaire on User Experience, Usability, and Implementation. Results Sixteen therapists (psychologists, occupational, speech, and physiotherapists) played the games, thirteen of them evaluated the games. Therapists saw great potential in all three games, yet there was room for improvement on the level of usability, especially for tailoring the games to the patient’s needs. Therapists’ opinions were comparable between VR and AR Serious Games. For implementation, therapists stressed the urgency of clear guidelines and instructions. Discussion Even though VR/AR technology is promising for VSN treatment, there is no one-size-fts-all applicability. It may thus be crucial to move towards a plethora of training environments rather than a single standardized mixed reality neglect treatment. Conclusion As therapists see the potential value of mixed reality, it remains important to investigate the efcacy of AR and VR training tools.
Making food packaging more sustainable is a complex process. Research has shown that specific knowledge is needed to support packaging developers to holistically improve the sustainability of packaging. Within this study we aim to provide insights in the various tradeoffs designers face with the aim to provide insights for future sustainable food packaging (re)design endeavors. The study consists of analyzing and coding 19 reports in which bachelor students worked on assignments ranging from (1) analyzing the supply chain of a food product-packaging combination to (2) redesigning a specific food packaging. We identified 6 tradeoffs: (1) Perceived Sustainability vs. Achieved Sustainability, (2) Food Waste vs. Sustainability, (3) Branding vs. Sustainability, (4) Product Visibility vs. Sustainability, (5) Costs vs. Sustainability, and (6) Use Convenience vs Sustainability. We compared the six tradeoffs with literature. Two tradeoffs can be seen as additional to topics mentioned within literature, namely product visibility and use convenience. In addition, while preventing food waste is mentioned as an important functionality of food packaging, this functionality seems to be underexposed within practice.
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Upcycling has been embraced by circular economy enthusiasts, policy-makers and collaborative initiatives across Europe. Early studies describe upcycling as a concept aimed at resource conservation by keeping products, components and materials at their highest potential value across consecutive product lifecycles, with zero-negative or even potential positive impact on the natural environment. Similarly, more recent literature on the circular economy views upcycling as a strategy to slow and close resource cycles through product life-extension approaches, such as reuse, repair, refurbishment, remanufacturing and repurpose. With growing environmental concerns, upcycling has become a re-emerging theme in literature and practice. Cities offer opportunities for an increasing number of upcycling initiatives, but little is known about what manifestations of upcycling occur specifically in urban areas or how these urban upcycling initiatives emerge. For example, so-called Urban Resource Centers seek to tackle challenges in urban solid waste management by encouraging entrepreneurs to create value from local waste streams. Therefore, our objective is to address this literature gap and explore manifestations of upcycling in a city context by means of qualitative research, following a case-study approach based on data collected from research archives and 17 preliminary interviews with entrepreneurs and experts in urban upcycling of furniture and interior design products. This study contributes to a structured overview of urban upcycling initiatives and the internal and external factors that drive entrepreneurial initiatives and development. Future work will build on this study to make urban upcycling initiatives more widespread and impactful to deliver on their environmental and social goals.
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