Companies are organised to fulfil two distinctive functions: efficient and resilient exploitation of current business and parallel exploration of new possibilities. For the latter, companies require strong organisational infrastructure such as team compositions and functional structures to ensure exploration remains effective. This paper explores the potential for designing organisational infrastructure to be part of fourth order subject matter. In particular, it explores how organisational infrastructure could be designed in the context of an exploratory unit, operating in a large heritage airline. This paper leverages insights from a long-term action research project and finds that building trust and shared frames are crucial to designing infrastructure that affords the greater explorative agenda of an organisation. https://doi.org/10.33114/adim.2019.07.227 LinkedIn: https://www.linkedin.com/in/christine-de-lille-8039372/
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In higher education, design thinking is often taught as a process. Yet design cognition resides in action and design practices. Dewey’s pragmatism offers a solid epistemology for design thinking. This paper describes a design research whereby Dewey’s inquiry served as the foundation for educating students. Three extensive educational case studies are presented whereby a design inquiry was introduced and became part of the curricula. It was found that students and coaches struggled with doubts experienced as a result of the co-evolution of problem and solution, means and ends. Four coping mechanisms were observed: (1) focus on problems, risking analysis paralysis; (2) focus on creative problem-solving, risking unsubstantiated design; (3) focus on means, risking fixation; and (4) focus on future ends, risking hanging on to a dream. By establishing a joint practice and a community of learnersthrough show-andshare sessions, the students establish solid ground.
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Co-creation as a concept and process has been prominent in both marketing and design research over the past ten years. Referring respectively to the active collaboration of firms with their stakeholders in value creation, or to the participation of design users in the design research process, there has arguably been little common discourse between these academic disciplines. This article seeks to redress this deficiency by connecting marketing and design research together—and particularly the concepts of co-creation and co-design—to advance theory and broaden the scope of applied research into the topic. It does this by elaborating the notion of the pop-up store as temporary place of consumer/user engagement, to build common ground for theory and experimentation in terms of allowing marketers insight into what is meaningful to consumers and in terms of facilitating co-design. The article describes two case studies, which outline how this can occur and concludes by proposing principles and an agenda for future marketing/design pop-up research. This is the peer reviewed version of the following article: Overdiek A. & Warnaby G. (2020), "Co-creation and co-design in pop-up stores: the intersection of marketing and design research?", Creativity & Innovation Management, Vol. 29, Issue S1, pp. 63-74, which has been published in final form at https://doi.org/10.1111/caim.12373. This article may be used for non-commercial purposes in accordance with Wiley Terms and Conditions for Use of Self-Archived Versions. LinkedIn: https://nl.linkedin.com/in/overdiek12345
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Currently, many novel innovative materials and manufacturing methods are developed in order to help businesses for improving their performance, developing new products, and also implement more sustainability into their current processes. For this purpose, additive manufacturing (AM) technology has been very successful in the fabrication of complex shape products, that cannot be manufactured by conventional approaches, and also using novel high-performance materials with more sustainable aspects. The application of bioplastics and biopolymers is growing fast in the 3D printing industry. Since they are good alternatives to petrochemical products that have negative impacts on environments, therefore, many research studies have been exploring and developing new biopolymers and 3D printing techniques for the fabrication of fully biobased products. In particular, 3D printing of smart biopolymers has attracted much attention due to the specific functionalities of the fabricated products. They have a unique ability to recover their original shape from a significant plastic deformation when a particular stimulus, like temperature, is applied. Therefore, the application of smart biopolymers in the 3D printing process gives an additional dimension (time) to this technology, called four-dimensional (4D) printing, and it highlights the promise for further development of 4D printing in the design and fabrication of smart structures and products. This performance in combination with specific complex designs, such as sandwich structures, allows the production of for example impact-resistant, stress-absorber panels, lightweight products for sporting goods, automotive, or many other applications. In this study, an experimental approach will be applied to fabricate a suitable biopolymer with a shape memory behavior and also investigate the impact of design and operational parameters on the functionality of 4D printed sandwich structures, especially, stress absorption rate and shape recovery behavior.
Sociale isolatie wordt gerelateerd aan sterfterisico’s van roken, overgewicht en te hoge bloeddruk en zorgt voor een verhoogde kans op institutionalisering. Door de dubbele vergrijzing en maatschappelijke ontwikkelingen groeit de groep zelfstandig wonende senioren én de druk op de ouderenzorg in Nederland snel. Deze groep senioren heeft, naast een grote kans op één of meerdere chronische aandoeningen, grotere kans op eenzaamheid en sociale isolatie. De huidige coronapandemie vergroot deze sociale kwetsbaarheid. Echter, juist voor deze groep is een informeel netwerk en nabijheid van contacten cruciaal om langer zelfstandig thuis te kunnen wonen. Een lichte vorm van ‘gemeenschap’ en sociale interactie in de buurt is een voorwaarde voor het ontstaan van informele netwerken. Een semipublieke ruimte in de vorm van een dynamische ‘fourth place’, kan deze sociale interactie tussen buurtbewoners, waaronder kwetsbare ouderen, stimuleren en faciliteren. In ‘The Art of Connection’ fungeert de buitenruimte rond CPO Cohousing, gericht op meergeneratiewonen in de vergrijzende wijk Coehoorn te Arnhem, als ‘living lab’. Aansluitend bij de waarden van deze slimme, creatieve wijk, staat de volgende onderzoeksvraag staat centraal: Op welke manier kan een interactieve buitenruimte bijdragen aan het bevorderen van sociale interactie tussen bewoners, waaronder kwetsbare ouderen, in de wijk Coehoorn? In co-creatie met gebruikers en stakeholders wordt, in een iteratief proces, een prototype van een interactieve buitenruimte ontwikkeld. Deze wordt in een pilot geëvalueerd met behulp van big data, gecombineerd met observaties, interviews en expertmeetings. De beoogde resultaten leveren een bijdrage aan extramuralisering van kwetsbare ouderen door het bevorderen van sociale interactie tussen bewoners, en daarmee het versterken van een informele (zorg)netwerken. Door actieve betrokkenheid van buurtbewoners en andere (lokale) stakeholders, gedurende het hele proces, wordt een learning community gevormd, hetgeen de kans op een geslaagde interventie vergroot.