Can you remember the last time the ground gave way beneath you? When you thought the ground was stable, but for some reason it wasn’t? Perhaps you encountered a pothole on the streets of Amsterdam, or you were renovating your house and broke through the floor. Perhaps there was a molehill in a park or garden. You probably had to hold on to something to steady yourself. Perhaps you even slipped or fell. While I sincerely hope that nobody here was hurt in the process, I would like you to keep that feeling in your mind when reading what follows. It is the central theme of the words that will follow. The ground beneath our feet today is not as stable as the streets of Amsterdam, your park around the corner or even a poorly renovated upstairs bedroom. This is because whatever devices we use and whatever pathways we choose, we all live in hybrid physical and digital social spaces (Kitchin and Dodge 2011). Digital social spaces can be social media platforms like Twitter or Facebook, but also chat apps like WhatsApp or Signal. Crucially, social spaces are increasingly hybrid, in which conversations take place across digital spaces (WhatsApp chat group) and physical spaces (meeting friends in a cafe) simultaneously. The ground beneath our feet is not made of concrete or stone or wood but of bits and bytes.
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Deze agenda is een strategisch kader voor human capitalontwikkelingen in de creatieve industrie in de Metropoolregio Amsterdam voor de komende vier jaar (2012-2016). De agenda bestrijkt de gehele breedte van de creatieve industrie en richt zich op een interdisciplinaire aanpak en op het stimuleren van een onderzoekende en ondernemende cultuur in het onderwijs. Leidende thema’s zijn: • onderwijs over ondernemerschap;; • vraag en aanbod op elkaar afstemmen;; • alumni & permanente educatie;; • internationalisering. De Creatieve Industrie is de belangrijkste top sector voor de Metropoolregio Amsterdam (CBS monitor topsectoren 2012). Voor de beschrijving van de Creatieve Industrie in de Metropoolregio is een benadering vanuit drie clusters aangehouden: Kunsten & Cultureel Erfgoed, Media & Entertainment, Creatieve Zakelijke Diensten (reclame, mode vormgeving, architectuur). Het Kernteam Creatieve Industrie MRA wil een belangrijke bijdrage leveren aan de Europese en landelijke ambitie om Nederland in 2020 de meest creatieve economie van Europa te laten zijn. Dit vraagt om continue innovatie, slimme en creatieve oplossingen. Daarvoor is slim, creatief, jong (top)talent onmisbaar. Bij deze ambitie hoort een naadloze verbinding en samenwerking tussen bedrijfsleven en kennis- en onderwijsinstellingen. Het concurrerende klimaat, dynamiek en tempo in de sector vragen om snelle toepassing van nieuwe kennis en technologie en om een voortdurende instroom van nieuw (internationaal) creatief (top)talent en permanente bijscholing. Naast een economische waarde heeft de creatieve sector ook een maatschappelijk toegevoegde waarde. Met name de subsector Kunsten & Cultureel Erfgoed bevordert, met een vaak cross-sectorele aanpak, participatie en cohesie van diverse groepen in de samenleving. De toegevoegde waarde van de creatieve industrie wordt door andere sectoren nog onvoldoende op waarde geschat en benut. Voor professionals en aankomend talent is het cruciaal dat zij de juiste kennis en vaardigheden ontwikkelen om de meerwaarde en identiteit van de creatieve industrie over het voetlicht te brengen. De ondertekenaars van deze HCA hebben de intentie de ingezette samenwerking nog concreter vorm te geven. Het Centre of Expertise, Centrum voor Innovatief Vakmanschap en de Amsterdam Campus zijn hierbij dé vehikels om concrete afspraken en projecten tussen de drie partijen uit de gouden driehoek te realiseren. Prioriteit hierbij is de vraagarticulatie vanuit het bedrijfsleven verder aan te scherpen, afspraken hierover tussen partijen zijn reeds gemaakt. AIM wordt gevraagd twee per jaar een bijeenkomst te organiseren om concrete acties met elkaar te benoemen. Deze HCA, met bijbehorende ambitie en invulling, zal dan ook jaarlijks door het Kernteam geëvalueerd en zo nodig bijgesteld worden. Hierbij blijft afstemming met de MRA –agenda’s: HCA ICT en HCA Toerisme en Congressen gewenst.
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''On February 6th, 2023, two severe earthquakes struck southeastern Türkiye near the Syrian border. The first earthquake, Mw7.8, occurred at 04:17 local time in the East Anatolian Fault Zone near the city of Gaziantep. The second earthquake, Mw7.5, occurred approximately 9 h later at 13:24 local time near Elbistan County, in Kahramanmaraş province. These seismic events ruptured multiple segments of the East Anatolian Fault Zone (EAFZ), with rupture lengths exceeding 300 km, and deformation exceeding 5 m on both sides of the faults. In this study, we aim to analyze characteristics of the strong ground motion induced by the mainshocks, focusing on ground motion intensity measures such as the peak ground acceleration (PGA), the peak ground velocity (PGV), and the pseudo-acceleration response spectra (PSA). The first earthquake produced extremely high PGA values in both horizontal (> 2 g) and vertical (> 1 g) components. At near field distances, large PGVs are measured (> 180 cm/s) with more than 30 impulsive motions which may indicate source-related effects. Large spectral demands are also recorded for both earthquakes, partially underestimated by Ground Motion Models (GMMs), especially in the near-field. Specifically, we compare the PSA for horizontal directions with the design spectra provided by both the new and previous Turkish building codes. We also present building and ground damage observations that provide insights into the observed ground motions in the heavily damaged areas.''
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Energy transition is key to achieving a sustainable future. In this transition, an often neglected pillar is raising awareness and educating youth on the benefits, complexities, and urgency of renewable energy supply and energy efficiency. The Master Energy for Society, and particularly the course “Society in Transition”, aims at providing a first overview on the urgency and complexities of the energy transition. However, educating on the energy transition brings challenges: it is a complex topic to understand for students, especially when they have diverse backgrounds. In the last years we have seen a growing interest in the use of gamification approaches in higher institutions. While most practices have been related to digital gaming approaches, there is a new trend: escape rooms. The intended output and proposed innovation is therefore the development and application of an escape room on energy transition to increase knowledge and raise motivation among our students by addressing both hard and soft skills in an innovative and original way. This project is interdisciplinary, multi-disciplinary and transdisciplinary due to the complexity of the topic; it consists of three different stages, including evaluation, and requires the involvement of students and colleagues from the master program. We are confident that this proposed innovation can lead to an improvement, based on relevant literature and previous experiences in other institutions, and has the potential to be successfully implemented in other higher education institutions in The Netherlands.
The main aim of the project is to provide new research in the arts by focusing on the concept of the inter-sensorial as an essential text for the creation of art and culture. It is designed to foreground the role of the sensorium as an underpinning source for many aspects of thought and cultural heritage. This project will blend visual arts with applied arts and traditional local traditions, revealing new light on the artistic facets and customs which are usually overlooked.The extended residencies will promote transnational mobility for emerging artists, facilitating international relationships between different artistic and cultural contexts within the EU. This will promote transnational interconnectivity between artists and cultures, creating a resourceful intercultural fertilisation, endorsing cultural diversity, social inclusion and most of all, further research on the intercultural facets.Through the various side-activities to take place during the mobilities of the artists, the project aims to strengthen and develop diverse audiences by producing the necessary elements for a dialogue, illustrating interpretations of rich layers of tangible and intangible heritage and legacies of European countries related to the tradition of sensorial experiences and how they evolved around traditional customs. Furthermore, it also aims to rethink and project new and innovative ways for documenting, preserving and communicating data to different audiences.
This project develops a European network for transdisciplinary innovation in artistic engagement as a catalyst for societal transformation, focusing on immersive art. It responds to the professionals in the field’s call for research into immersive art’s unique capacity to ‘move’ people through its multisensory, technosocial qualities towards collective change. The project brings together experts leading state-of-the-art research and practice in related fields with an aim to develop trajectories for artistic, methodological, and conceptual innovation for societal transformation. The nascent field of immersive art, including its potential impact on society, has been identified as a priority research area on all local-to-EU levels, but often suffers from the common (mis)perception as being technological spectacle prioritising entertainment values. Many practitioners create immersive art to enable novel forms of creative engagement to address societal issues and enact change, but have difficulty gaining recognition and support for this endeavour. A critical challenge is the lack of knowledge about how their predominantly sensuous and aesthetic experience actually lead to collective change, which remains unrecognised in the current systems of impact evaluation predicated on quantitative analysis. Recent psychological insights on awe as a profoundly transformative emotion signals a possibility to address this challenge, offering a new way to make sense of the transformational effect of directly interacting with such affective qualities of immersive art. In parallel, there is a renewed interest in the practice of cultural mediation, which brings together different stakeholders to facilitate negotiation towards collective change in diverse domains of civic life, often through creative engagements. Our project forms strategic grounds for transdisciplinary research at the intersection between these two developments. We bring together experts in immersive art, psychology, cultural mediation, digital humanities, and design across Europe to explore: How can awe-experiences be enacted in immersive art and be extended towards societal transformation?
Lectoraat, onderdeel van NHL Stenden Hogeschool