As a consequence of climate change and urbanization, many cities will have to deal with more flooding and extreme heat stress. This paper presents a framework to maximize the effectiveness of Nature-Based Solutions (NBS) for flood risk reduction and thermal comfort enhancement. The framework involves an assessment of hazards with the use of models and field measurements. It also detects suitable implementation sites for NBS and quantifies their effectiveness for thermal comfort enhancement and flood risk reduction. The framework was applied in a densely urbanized study area, for which different small-scale urban NBS and their potential locations for implementation were assessed. The overall results show that the most effective performance in terms of flood mitigation and thermal comfort enhancement is likely achieved by applying a range of different measures at different locations. Therefore, the work presented here shows the potential of the framework to achieve an effective combination of measures and their locations, which was demonstrated on the case of the Sukhumvit area in Bangkok (Thailand). This can be particularly suitable for assessing and planning flood mitigation measures in combination with heat stress reduction.
The Maritime Spatial Planning (MSP) Challenge simulation platform helps planners and stakeholders understand and manage the complexity of MSP. In the interactive simulation, different data layers covering an entire sea region can be viewed to make an assessment of the current status. Users can create scenarios for future uses of the marine space over a period of several decades. Changes in energy infrastructure, shipping, and the marine environment are then simulated, and the effects are visualized using indicators and heat maps. The platform is built with advanced game technology and uses aspects of role-play to create interactive sessions; it can thus be referred to as serious gaming. To calculate and visualize the effects of planning decisions on the marine ecology, we integrated the Ecopath with Ecosim (EwE) food web modeling approach into the platform. We demonstrate how EwE was connected to MSP, considering the range of constraints imposed by running scientific software in interactive serious gaming sessions while still providing cascading ecological feedback in response to planning actions. We explored the connection by adapting two published ecological models for use in MSP sessions. We conclude with lessons learned and identify future developments of the simulation platform.
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Urban planning will benefit from tools that can assess the vulnerabilityto thermal stress in urban dense cities. Detailed quick-scan heat stressmaps, as made in this study for Johannesburg, have proven valuable inthe decision-making process on this topic. It raised awareness on theurgent need to implement measures to tackle the effects of climatechange and urbanization. Awareness on heat stress has led to theimplementation of measures to mitigate the effects of climate change.As in other countries, nature-based solutions (e.g. green roofs and walls,swales, rain gardens, planting trees etc) are considered in urban areasin South Africa for various reasons. The awareness of the effect ofnature based solutions on heat stress is still low, which can be improvedby the use of heat stress maps. Some of these measures are alreadymapped on the open source web tool, Climate-scan(www.climatescan.nl) for international knowledge exchange aroundthe globe.
Due to their diverse funding sources, theatres are under increasing pressure to demonstrate impact on society. The Raad voor Cultuur (2023) for example advised the secretary of state to include societal impact as an additional evaluation measure next to artistic value. Many theaters, such as the Chassé Theater and Parkstad Limburg Theaters, have reformulated their missions to focus on impact of performances on visitors. This is a profound transformation from merely selling tickets and filling seats, and requires new measurement instruments to monitor, manage, and improve impact. Currently available instruments are insufficient, and effective monitoring is crucial to larger future projects that theaters are currently planning to systematically broaden impacts of performances on their communities. The specific goal of this project is to empower theaters to monitor and improve impact by developing a brief experience impact questionnaire, taking existing data from student projects conducted at the Chassé Theater about performing arts experiences on one hand, and experience impact theory innovations on the other, as starting points. We will develop potential items to measure and benchmark against established measures of valued societal outcomes, such as subjective well-being and quality of life. These will be measured in questionnaires developed with project partners Chassé Theater and Parkstad Limburg Theaters and administered before and after performances across a wide range of genres. The resulting data will enable comparison of new questionnaire items with benchmarked measures of valued societal outcomes. The final product of the project will be a brief impact questionnaire, which within several brief self-report instruments and just a few minutes can effectively be used to quantify the impact of a performing arts experience. A workshop and practice-oriented article will make this questionnaire implementable, thereby mobilizing the key enabling methodology of monitoring and impact measurement in the performing arts sector.
Due to their diverse funding sources, theatres are under increasing pressure to demonstrate impact on society. The Raad voor Cultuur (2023) for example advised the secretary of state to include societal impact as an additional evaluation measure next to artistic value. Many theaters, such as the Chassé Theater and Parkstad Limburg Theaters, have reformulated their missions to focus on impact of performances on visitors. This is a profound transformation from merely selling tickets and filling seats, and requires new measurement instruments to monitor, manage, and improve impact. Currently available instruments are insufficient, and effective monitoring is crucial to larger future projects that theaters are currently planning to systematically broaden impacts of performances on their communities.The specific goal of this project is to empower theaters to monitor and improve impact by developing a brief experience impact questionnaire, taking existing data from student projects conducted at the Chassé Theater about performing arts experiences on one hand, and experience impact theory innovations on the other, as starting points. We will develop potential items to measure and benchmark against established measures of valued societal outcomes, such as subjective well-being and quality of life. These will be measured in questionnaires developed with project partners Chassé Theater and Parkstad Limburg Theaters and administered before and after performances across a wide range of genres. The resulting data will enable comparison of new questionnaire items with benchmarked measures of valued societal outcomes. The final product of the project will be a brief impact questionnaire, which within several brief self-report instruments and just a few minutes can effectively be used to quantify the impact of a performing arts experience. A workshop and practice-oriented article will make this questionnaire implementable, thereby mobilizing the key enabling methodology of monitoring and impact measurement in the performing arts sector.Societal issueThe specific goal of this project is to empower theaters to monitor and improve impact by developing a brief experience impact questionnaire, taking existing data about performing arts experiences on one hand, and experience impact theory innovations on the other, as starting points. Benefit to societyWe will develop potential items to measure and benchmark against established measures of valued societal outcomes, such as subjective well-being and quality of life. Collaborative partnersChassé Theater N.V., Parkstad Limburg Theaters N.V.
De wijk Europapark in Groningen is recent aangelegd rond het voetbalstadion van FC Groningen. Het is een wijk waarin vooral woningen in hoge dichtheden zijn gebouwd en de openbare ruimte kenmerkt zich door veel verharding en een ‘betonnen’ omgeving. In de toekomst zal deze wijk te maken krijgen met onbeheersbare gevolgen van klimaatverandering: een vergaande opwarming van het stedelijk gebied (Urban Heat Island) en wateroverlast als gevolg van heftiger regenbuien. De manier waarop de wijk is aangelegd is exemplarisch voor veel stenige woonwijken in hoge dichtheden. Deze wijken zullen dus fundamenteel anders moeten worden ingericht om klaar te zijn voor deze toekomstige veranderingen. Twee elementen van deze andere inrichting fungeren als barrières voor een daadwerkelijke uitvoering: een toekomstgericht plan met maatregelen die de komende decennia nodig zullen blijken, en een planningsproces waarin de aanpassingen gedragen worden door de bewoners in de wijk. Voor veel kleine bedrijven ontbreekt de kennis van werkelijk lange termijn inzichten welke maatregelen moeten worden uitgevoerd, en voor bij procesgerichte bedrijven ontbeert het aan methoden voor het echt ruimte geven aan bewoners. Deze twee vragen zijn de aanleiding voor het starten van een planproces, dat, door de bewoners gedreven, streeft naar het vinden van de noodzakelijke ontwerpoplossingen die de wijk omtoveren in een ‘Urban Cool Island’ en een wijk die de heftigste regenbui kan opzuigen, om het water daarna eindeloos traag weer terug te geven aan het oppervlaktewater. Zo ontstaat een klimaatwijk, die voor de lange termijn klaar is en zich continue aan kan blijven passen.