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This paper presents three lesson activities for upper secondary and higher education that focus on learning by constructing an interactive qualitative representation. By constructing the representation learners learn domain knowledge as well as general system thinking skills. The learning goals and the pedagogical approach are described.
US new media artist Ben Grosser and I met at the 2013 Unlike Us #3 Institute of Network Cultures event in Amsterdam where he presented his Demetricator, a free web browser extension that hides all the metrics on Facebook. I have followed his work ever since. We got in contact again in 2019 when he premiered his video art clip Order of Magnitude.[1] The cut-up piece features Mark Zuckerberg’s obsession with growth. Instead of taking the traditional critical approach, Ben Grosser magnifies particular words that return in each and every one of his sentences: more, millions, billions, trillions. Covering the earliest days of Facebook in 2004 up through Zuckerberg’s compelled appearances before the US Congress in 2018, Grosser viewed every one of these recordings and used them to build a supercut drawn from three of Mark’s most favoured words: more, grow, and his every utterance of a metric such as two million or one billion. Inside the exploding galaxy of Facebook there are no limits of growth. After a few minutes the viewer gets exhausted and is ready to swipe the video away, stand up and walk out: the exact opposite response to what we experience when we’re on Facebook, Instagram, or WhatsApp. The emptiness of the guy suffocates. Well done, Ben.
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DOK4CT (in Dutch: Digitale Onderwijsmiddelen en Kennisontsluiting for Control Towers)In this project the practical applied knowledge, derived from innovative projects within the “Topsector logistiek”, is made accessible by Breda University and Deltago. This online Control Tower Course is specifically meant for logistic professionals and students in logistic orientated education. The project was made accesible and supported by the NWO, Netherlands Organisation for Scientific Research. The scope of this project is limited to the area of Cross Chain Control Centers (4C) / Control Towers. The educational valorisation will be executed by the development of digital materials. These are used for student education as well as dissemination towards professionals in the logistics sector. Hereby, the interaction between students and professionals is an important additional benefit under the name of “social learning”. For example the interviews that Marcel Wouterse (Deltago and lecturer at Breda University of Applied Sciences) has created with key partners in the logistics sector were recorded and edited by students. By the use of digital educational tools and serious games, the benefits of Control Towers are now visible for students and professionals. The next phase is to introduce the gained knowledge in future organisations in order to support the Netherlands in the top of the logistics sector.Project goalThe goal of this project is to improve the exploitation of fundamental- and applied knowledge in the expertise area of Cross Chain Control Centers (4C) and Control Towers (CT).The tasks are divided in five subprojects:1. Preparations to transfer existing materials in digital learning tools;2. Shape digital education material (Webinars, online platform, knowledge clips and e-learnings)3. Develop and/or use several serious games (Convoy game / Synchromania)4. Promotion of the course to specified target groups (professionals / international students)5. Project managementExcising knowledge regarding Cross Chain Control Centers and Control Towers is used in this project. New knowledge will not be generated. The project focus lies on the disclosure of acquired knowledge by digital learning tools.
Wie een raket, vliegtuig of grote autotunnel wil ontwikkelen is jaren bezig om te zorgen dat alle belanghebbenden blij zijn met het ontwerp. Wetgeving, elektronica, milieubelangen, mechanisch ontwerp worden meegenomen om veiligheid, functionaliteit en gebruiksgemak veilig te stellen. Om dit goed te doen zijn bij grote bedrijven heel duidelijke procedures en werkvormen gemaakt om goed te ontwerpen terwijl er veel tegenstrijdige en veranderende belangen zijn. Dit werkterrein heet systems engineering. In het werkterrein van Systems Engineering is de afgelopen jaren veel aan het veranderen; ontwikkelcycli worden korter, en zelfs het ontwerpen van raketten gaat tegenwoordig niet meer zoals het de afgelopen 40 jaar ging, zie de snelle ontwikkeling van de Falcon-X van SpaceX. De ontwikkelproblematiek van een raket of grote tunnel heeft zeker overeenkomsten met datgene wat MKB bedrijven en ontwikkelafdelingen van grootbedrijven doen; het afwegen van veranderende belangen, en proberen de beste ontwerpkeuzes te maken. De vergelijking met grote projecten gaat nu meer dan ooit op, omdat door “Smart Industry” er steeds meer klantspecifieke producten komen die steeds vaker uit deelsystemen bestaan die ook allemaal hun klantspecifieke opties hebben. Een grote uitdaging is dan het ontwerp duidelijk en beheersbaar te houden, niet alleen voor de ingenieurs en klanten van nu, maar ook voor de servicetechnici die de komende jaren met deze ontwerpen moeten werken. Er komen vanuit wetenschap, grote bedrijven en softwareleveranciers wel nieuwe methoden en gereedschappen voor de productontwikkeling, bij het MKB is de vraag welke methodes passen bij hun proces In dit project geeft de Universiteit Twente kennis over de theoretische kant van het Systems Engineering, en zullen de 3 robotica bedrijven (Riwo, Hencon, HollanderTechniek) ervaringen uitwisselen over hun eigen methodieken en uitdagingen. Het lectoraat mechatronica van Saxion zal evalueren welke methoden voor de bedrijven toegepast kunnen worden.