The aim of this explorative study was to determine the key inertial measurement unit-based wheelchair mobility performance components during a wheelchair tennis match. A total of 64 wheelchair tennis matches were played by 15 wheelchair tennis players (6 women, 5 men, 4 juniors). All individual tennis wheelchairs were instrumented with inertial measurement units, two on the axes of the wheels and one on the frame. A total of 48 potentially relevant wheelchair tennis outcome variables were initially extracted from the sensor signals, based on previous wheelchair sports research and the input of wheelchair tennis experts (coaches, embedded scientists). A principal component analysis was used to reduce this set of variables to the most relevant outcomes for wheelchair tennis mobility. Results showed that wheelchair mobility performance in wheelchair tennis can be described by six components: rotations to racket side in (1) curves and (2) turns; (3) linear accelerations; (4) rotations to non-racket side in (4) turns and (5) curves; and finally, (6) linear velocities. One or two outcome variables per component were selected to allow an easier interpretation of results. These key outcome variables can be used to adequately describe the wheelchair mobility performance aspect of wheelchair tennis during a wheelchair tennis match and can be monitored during training.
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Het belang van innovatie voor economische groei en het scheppen van werkgelegenheid in het MKB wordt erkend door zowel academici als politici. Er worden daarom programma’s ontwikkeld om innovatie te stimuleren. Met deze maatregelen ontstaat de vraag te bepalen of deze initiatieven succesvol zijn en zo ja, in welke mate. In de literatuur hebben we geen indicator gevonden die ons in staat stelt de mate van innovativiteit van MKB bedrijven te bepalen voor een dergelijke interventie en daarna. De hoofdvraag van ons onderzoek was dan ook: hoe kunnen we het effect van een interventie voor het bevorderen van de innovatiekracht van MKB-bedrijven meten? Kijkend naar de definities van innovatie zoals die zijn verzameld door King & Anderson (2002) hebben we vastgesteld dat een bedrijf innovatief genoemd mag worden als het met opzeten succesvol nieuwe ideeën implementeert. Succesvol wil in dit verband zeggen: het draagt bij aan de winst en dus aan de continuïteit van het desbetreffende MKB-bedrijf. Door de verschillende (bewuste) innovaties te identificeren samen met de ondernemer en te berekenen wat de winstgevendheid is geweest van de innovaties, kunnen we de ’innovatiewinst’ van de ondernemer berekenen. Dit bedrag delen door de omzet creëert een indicator waarmee de innovativiteit van de organisatie door de tijd gemeten kan worden. Wij stellen daarom de volgende definitie van innovatiekracht voor: KIKR = [ [Winst Innovatie1+Winst Innovatie2+ ... +Winst Innovatie5] / Omzet] x 100. De ratio kan alleen met voldoende betrouwbaarheid bepaald worden door een gestructureerd interview met de directeur/ eigenaar van de het bedrijf door een gekwalificeerde gesprekspartner. De auteurs realiseren zich dat dit gesprek op zichzelf misschien een interventie is, omdat de ervaring leert dat het innovatiebewustzijn van de ondernemer er door toeneemt. Om te bepalen of dit daadwerkelijk zo is, en om te testen of de KIKR inderdaad als bruikbare maat voor innovatiekracht kan worden gebruikt is vervolgonderzoek noodzakelijk. Desalniettemin zijn de auteurs van mening dat met de KIKR de innovatiekracht van bedrijven door de tijd heen gemeten kan worden en daarmee een bruikbaar instrument is om het effect te bepalen van interventies die innovatiekracht moeten vergroten. The importance of innovation as an engine for economic growth and the creation of employment opportunities is acknowledged by both academia and politicians. This makes the need for good innovation measures crucial. In the third edition of the Oslo Manual (2005), a need for proper indicators to capture the changes in the nature and landscape of innovation is voiced. According to the manual, a considerable body of models and analytical frameworks for innovation were developed in the 1980s and 1990s. Over time, the scope of what is considered as innovation has been widened and expanded to include marketing and organizational innovation. In this paper, we focus on innovative performance as a measure of success. This is part of ongoing research in the Netherlands in The Hague region. This research is framed within an approach based on action research. We have worked with 45 SMEs in four sectors. This has formed the basis for the conceptual development of innovative performance as a new metric for the measurement of a successful innovation. In this paper, we review our findings thus far and explore the validity of innovative performance as an appropriate indicator for measuring innovation within SMEs.
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AIM To examine which instruments used to assess participation of children with acquired brain injury (ABI) or cerebral palsy (CP) align with attendance and/or involvement constructs of participation; and to systematically review measurement properties of these instruments in children with ABI or CP, to guide instrument selection. METHOD Five databases were searched. Instruments that quantified ‘attendance’ and/or ‘involvement’ aspects of participation according to the family of participation-related constructs were selected. Data on measurement properties were extracted and methodological quality of the studies assessed. RESULTS Thirty-seven instruments were used to assess participation in children with ABI or CP. Of those, 12 measured attendance and/or involvement. The reliability, validity, and responsiveness of eight of these instruments were examined in 14 studies with children with ABI or CP. Sufficient measurement properties were reported for most of the measures, but no instrument had been assessed on all relevant properties. Moreover, most psychometric studies have marked methodological limitations. INTERPRETATION Instruments to assess participation of children with ABI or CP should be selected carefully, as many available measures do not align with attendance and/or involvement. Evidence for measurement properties is limited, mainly caused by low methodological study quality. Future studies should follow recommended methodological guidelines.
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The AR in Staged Entertainment project focuses on utilizing immersive technologies to strengthen performances and create resiliency in live events. In this project The Experiencelab at BUas explores this by comparing live as well as pre-recorded events that utilize Augmented Reality technology to provide an added layer to the experience of the user. Experiences will be measured among others through observational measurements using biometrics. This projects runs in the Experience lab of BUas with partners The Effenaar and 4DR Studio and is connected to the networks and goals related to Chronosphere, Digireal and Makerspace. Project is powered by Fieldlab Events (PPS / ClickNL)..
Due to their diverse funding sources, theatres are under increasing pressure to demonstrate impact on society. The Raad voor Cultuur (2023) for example advised the secretary of state to include societal impact as an additional evaluation measure next to artistic value. Many theaters, such as the Chassé Theater and Parkstad Limburg Theaters, have reformulated their missions to focus on impact of performances on visitors. This is a profound transformation from merely selling tickets and filling seats, and requires new measurement instruments to monitor, manage, and improve impact. Currently available instruments are insufficient, and effective monitoring is crucial to larger future projects that theaters are currently planning to systematically broaden impacts of performances on their communities. The specific goal of this project is to empower theaters to monitor and improve impact by developing a brief experience impact questionnaire, taking existing data from student projects conducted at the Chassé Theater about performing arts experiences on one hand, and experience impact theory innovations on the other, as starting points. We will develop potential items to measure and benchmark against established measures of valued societal outcomes, such as subjective well-being and quality of life. These will be measured in questionnaires developed with project partners Chassé Theater and Parkstad Limburg Theaters and administered before and after performances across a wide range of genres. The resulting data will enable comparison of new questionnaire items with benchmarked measures of valued societal outcomes. The final product of the project will be a brief impact questionnaire, which within several brief self-report instruments and just a few minutes can effectively be used to quantify the impact of a performing arts experience. A workshop and practice-oriented article will make this questionnaire implementable, thereby mobilizing the key enabling methodology of monitoring and impact measurement in the performing arts sector.
Due to their diverse funding sources, theatres are under increasing pressure to demonstrate impact on society. The Raad voor Cultuur (2023) for example advised the secretary of state to include societal impact as an additional evaluation measure next to artistic value. Many theaters, such as the Chassé Theater and Parkstad Limburg Theaters, have reformulated their missions to focus on impact of performances on visitors. This is a profound transformation from merely selling tickets and filling seats, and requires new measurement instruments to monitor, manage, and improve impact. Currently available instruments are insufficient, and effective monitoring is crucial to larger future projects that theaters are currently planning to systematically broaden impacts of performances on their communities.The specific goal of this project is to empower theaters to monitor and improve impact by developing a brief experience impact questionnaire, taking existing data from student projects conducted at the Chassé Theater about performing arts experiences on one hand, and experience impact theory innovations on the other, as starting points. We will develop potential items to measure and benchmark against established measures of valued societal outcomes, such as subjective well-being and quality of life. These will be measured in questionnaires developed with project partners Chassé Theater and Parkstad Limburg Theaters and administered before and after performances across a wide range of genres. The resulting data will enable comparison of new questionnaire items with benchmarked measures of valued societal outcomes. The final product of the project will be a brief impact questionnaire, which within several brief self-report instruments and just a few minutes can effectively be used to quantify the impact of a performing arts experience. A workshop and practice-oriented article will make this questionnaire implementable, thereby mobilizing the key enabling methodology of monitoring and impact measurement in the performing arts sector.Societal issueThe specific goal of this project is to empower theaters to monitor and improve impact by developing a brief experience impact questionnaire, taking existing data about performing arts experiences on one hand, and experience impact theory innovations on the other, as starting points. Benefit to societyWe will develop potential items to measure and benchmark against established measures of valued societal outcomes, such as subjective well-being and quality of life. Collaborative partnersChassé Theater N.V., Parkstad Limburg Theaters N.V.