Dissertatie met als onderwerp het ontwerp en evaluatie van de Hogere Beroepsopleidding Orthopedische Technologie in Nederland. In deze dissertatie wordt naast het ontwerp van de opleiding ingegaan op een vergelijking die is gemaakt met andere opleidingen op het gebied van hoger orthopedisch technologisch onderwijs in de wereld.
In this chapter it is argued that self-direction is currently well above the head of the majority of youngsters and even of many adults. Evidence for this conclusion stems from developmental and brain research. However, for various reasons it is important that people develop the competences that are necessary for self-direction. To what degree is it possible to develop these competences? Are they 'learnable'? What can education contribute?
We propose a combined visual and text-based programming environment based on the actor model suitable for novice to expert programmers. This model encompasses simple communicating entities which easily scale from utilizing threads inside the computer to massive distributed computer systems. To design our proposed environment we classify different levels of programming users encounter when dealing with technologies in creative scenarios. We use this classification system as a foundation to design our proposed environment to support (novice) users on their way to a next level. This framework not only intends to support modern computing power through a concurrent programming paradigm, but is also intended to let users interact with it on the different classification levels.