Talk by members of executive hospital boards influences the organizational positioning of nurses. Talk is a relational leadership practice. Using a qualitative‐ interpretive design we organized focus group meetings wherein members of executive hospital boards (7), nurses (14), physicians (7), and managers (6), from 15 Dutch hospitals, discussed the organizational positioning of nursing during COVID crisis. We found that members of executive hospital boards consider the positioning of nursing in crisis a task of nurses themselves and not as a collective, interdependent, and/or specific board responsibility. Furthermore, members of executive hospital boards talk about the nursing profession as (1) more practical than strategic, (2) ambiguous in positioning, and (3) distinctive from the medical profession. Such talk seemingly contrasts with the notion of interdependence that highlights how actors depend on each other in interaction. Interdependence is central to collaboration in hospital crises. In this paper, therefore, we depart from the members of executive hospital boards as leader and “positioner,” and focus on talk— as a discursive leadership practice—to illuminate leadership and governance in hospitals in crisis, as social, interdependent processes.
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Hoe kun je de dialoog aangaan over duurzame energie? Hoe ga je om met weerstanden van omwonenden? En hoe sluit je daarbij aan bij de beleving van mensen? Om antwoord te kunnen geven op deze complexe vragen, hebben Hogeschool Utrecht en Hanzehogeschool Groningen de afgelopen twee jaar onderzoek gedaan naar de manier waarop burgers lokale energietoepassingen bespreken. In deze publicatie: onderzoek Let's talk energy door de ogen van vijf onderzoekers en partners.
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Sociale media zijn in belangrijke mate een graadmeter van datgene wat Nederland bezig houdt. Organisaties willen graag deel uitmaken van de social talk op deze media. Dialoog met de doelgroep biedt kansen om te werken aan de merkwaarde en reputatie. Sowijs deed onderzoek naar kenmerkende patronen in trending topics op Twitter. Inzicht in die patronen kan organisatie helpen
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Be energy future proof: - So, be energy future proof, you do now no how. - Include legislation in this but do not rely on legislation as a guide line. - Base your future-proof energy system on the trends and prepare for that. - But be aware: this ain’t easy.
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In aflevering 4 van Talent Talk staat de Matching & Carrièretool centraal. Onze gasten zijn lector Human Capital Harm van Lieshout (Hanzehogeschool Groningen) en Jurgen Elshof (Regiomanager VNO-NCW MKB Noord). We gaan met elkaar in gesprek over het ontstaan van deze tool en over het belang ervan voor werkgevers, talenten, onderwijs en de regio. De Matching & Carrièretool wordt binnenkort gelanceerd, dus houd onze website in de gaten en onze LinkedIn-pagina.
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Weer een mooi gesprek voor Talent in de Regio! In deze nieuwe aflevering van Talent Talk hebben we Jakob Zwinderman projectleider IHOG en Debby Tohata projectleider van Kansen Verzilveren voor technisch vakmanschap te gast. In deze aflevering gaan we in op het belang van het behouden van vakkrachten in de techniek en het aantrekken van personeel en talent. Van Jakob leren we wat de mogelijkheden zijn van grondstoffen zoals magnesium, aardappelen en vezelhennep en de samenwerking die nodig is tussen ondernemers, onderwijs en onderzoek.
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In onze 3e podcast van Talent Talk met daarin te gast Carolien Doesburg projectleider van Kansrijk opleiden en Jogchem Meinema projectmanager van Waterstof werkt gaan we in op de samenwerking met bedrijven in de regio en de verbinding met kennisinstellingen. Carolien en Jogchem vertellen hoe belangrijk het is om echt de regio in te gaan en om de scholen te bezoeken, om maatwerk te bieden en over welke uitdagingen er nog zijn.
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This post will deal with The Inclusive City Game Talk Show held on the 23rd of November 2016 at Wijk & Co. in Utrecht Overvecht. Like the preceding event in Amsterdam, the talk show was moderated by Utrecht University’s Michiel de Lange and it brought together local and national experts (such as municipal workers or representatives of local initiatives) and game designers. Unlike the previous event, the focus was on localizing the more general background of creating city games for newcomers in the environment of Overvecht. The talk show took place during the game jam of Games for Cities as well, thus the evening functioned as a dialogue with local experts, an initial presentation of game ideas and a chance to comment on their design. Sketching the general background were Michelle Provoost and Nina Hälker. Finally, Ekim Tan was present to discuss the game jam game design process. Due to the more specific localization of a neighborhood (instead of the whole of Amsterdam) the focus of this talk show was on how games can be used to approach an influx of newcomers in a specific neighborhood.
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Results: We observed a variation of factors which seemed to contribute to the active ingredients. Most prevalent was (eliciting) ‘change talk’, but also factors such as ‘experiencing competency’ and ‘changing sense making’. Since mechanisms of change refer to psychological processes within the patient’s mind, it is impossible to observe these. But we recognised clues for mechanisms of change, the most prevalent mechanism was ‘arguing oneself into change’. The most important conversational techniques are reflections and questions addressing medication adherent behaviour or intentions, which was often (in 74% and 69% of the time respectively) followed by change talk. Conclusions: Active ingredients of MI seem to consist of a sufficient combination of factors, to which both patient and therapist contribute. This combination may act as an active ingredient and can trigger mechanisms of change. Our study suggests that in particular the patient factors are a pool of factors from which, after proper activation by therapist factors, different combinations can form active ingredients.
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How can games improve the social ties and living conditions of unaddressed audiences in Eindhoven? In a city that is increasingly relying on technology to connect to its citizens, how can those not participating in the tech-craze be reached? This particular topic shaped the talk show held during the Data Studio and Games for Cities Game Jam on the 22nd of March at the Designhuis in Eindhoven. Unlike the previous talk shows in Amsterdam and Utrecht this was more of a briefing informing the parameters of the subsequent game jam. Nevertheless, this briefing saw the clash of data deserts, preconceptions, and game parameters, resulting in new insights into games for cities.
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