This paper is a case report of why and how CDIO became a shared framework for Community Service Engineering (CSE) education. CSE can be defined as the engineering of products, product-service combinations or services that fulfill well-being and health needs in the social domain, specifically for vulnerable groups in society. The vulnerable groups in society are growing, while fewer people work in health care. Finding technical, interdisciplinary solutions for their unmet needs is the territory of the Community Service Engineer. These unmet needs arise in local niche markets as well as in the global community, which makes it an interesting area for innovation and collaboration in an international setting. Therefore, five universities from Belgium, Portugal, the Netherlands, and Sweden decided to work together as hubs in local innovation networks to create international innovation power. The aim of the project is to develop education on undergraduate, graduate and post-graduate levels. The partners are not aiming at a joined degree or diploma, but offer a shared short track blended course (3EC), which each partner can supplement with their own courses or projects (up to 30EC). The blended curriculum in CSE is based on design thinking principles. Resources are shared and collaboration between students and staff is organized at different levels. CDIO was chosen as the common framework and the syllabus 2.0 was used as a blueprint for the CSE learning goals in each university. CSE projects are characterized by an interdisciplinary, human centered approach leading to inter-faculty collaboration. At the university of Porto, EUR-ACE was already used as the engineering education framework, so a translation table was used to facilitate common development. Even though Thomas More and KU Leuven are no CDIO partner, their choice for design thinking as the leading method in the post-Masters pilot course insured a good fit with the CDIO syllabus. At this point University West is applying for CDIO and they are yet to discover what the adaptation means for their programs and their emerging CSE initiatives. CDIO proved to fit well to in the authentic open innovation network context in which engineering students actively do CSE projects. CDIO became the common language and means to continuously improve the quality of the CSE curriculum.
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To improve people’s lives, human-computer interaction researchers are increasingly designing technological solutions based on behavior change theory, such as social comparison theory (SCT). However, how researchers operationalize such a theory as a design remains largely unclear. One way to clarify this methodological step is to clearly state which functional elements of a design are aimed at operationalizing a specific behavior change theory construct to evaluate if such aims were successful. In this article, we investigate how the operationalization of functional elements of theories and designs can be more easily conveyed. First, we present a scoping review of the literature to determine the state of operationalizations of SCT as behavior change designs. Second, we introduce a new tool to facilitate the operationalization process. We term the tool blueprints. A blueprint explicates essential functional elements of a behavior change theory by describing it in relation to necessary and sufficient building blocks incorporated in a design. We describe the process of developing a blueprint for SCT. Last, we illustrate how the blueprint can be used during the design refinement and reflection process.
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OBJECTIVE: Standardization of the handover process is deemed necessary to ensure continuity and safety of care. However, local context is considered of equal importance to improve the handover process. Our objective was to determine what recommendations on standardized shift handover nurses make, if we combine evidence from the literature with the local context of the nurses.DESIGN: A RAND-modified Delphi consensus process that combines evidence from systematic reviews with expert opinion of local nurses and an evaluation of the consensus process with a survey.SETTING: One academic medical center in the Netherlands.PARTICIPANTS: Twenty nurses from surgical, medical, neurological, psychiatric, cardiology, children's and gynecology departments.RESULTS: Four systematic reviews on nursing handover were included to compose provisional recommendations on how, what, where and the preconditions of shift handover. Nurses reached consensus on a final set of 18 recommendations for a nursing shift handover blueprint: how (1 recommendation), what (12 recommendations), where (3 recommendations) and the preconditions (2 recommendations), which were structured with the mnemonic NURSEPASS. The nurses assessed the method as an effective approach to develop a local blueprint.CONCLUSIONS: Evidence-based consensus is a feasible method to combine evidence from the literature with local context. We anticipate that implementation of the resulting tailored blueprint for nursing shift handover will be facilitated due to the method used. Through evaluation of its effectiveness, we intend to add to the body of evidence on development and implementation of effective nursing handover, which is an essential link for continuity and safety of care.
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Trainers/coaches van sporttalenten hebben een complexe taak. Sporttalenten moeten hard trainen om de volgende stap te maken in hun sportcarrière of om de aansluiting bij de top te halen. Complexe taken waarmee de trainer te maken krijgt zijn onder andere: het vinden van de juiste balans tussen techniek, tactiek, mentale en andere trainbare factoren; stellen van grenzen aan fysieke en mentale vermogen van sporters; afstemmen op pieken in groei, lichamelijke en mentale ontwikkeling; bepalen van trainingsbelasting in relatie tot (individuele) belastbaarheid; afstemmingsproblemen tussen studie, sport en privéleven. Het risico van een disbalans tussen belasting en belastbaarheid is continu aanwezig met alle negatieve gevolgen van dien. Hierbij valt te denken aan sportblessures, niet optimaal presteren als gevolg van over- of ondertraining of drop out. Om goede sturing te kunnen geven aan dit proces, monitoren veel trainers de individuele belasting en belastbaarheid van hun sporters. Echter ontbreekt het hen aan de kennis, knowhow en tijd om de verzamelde data te verwerken, te interpreteren en om te zetten naar onderbouwde trainingsaanpassingen. Deze handelingsverlegenheid van trainers/coaches is vertaald naar de volgende onderzoeksvraag die centraal staat in het huidige RAAK-project: Hoe kunnen trainers/coaches beter toegerust worden om een optimale balans tussen individuele belasting en belastbaarheid van sporttalenten te realiseren met gebruikmaking van feedback van trainingsdata en trainingssturing. In dit project gaan we, mede op basis van input van trainers/coaches, een scholing ontwikkelen ter bevordering van trainingssturing. Parallel hieraan wordt een feedback dashboard ontwikkeld (Coach in Control dashboard) dat data van individuele sporter geautomatiseerd en betekenisvol rapporteert, visualiseert en beschikbaar maakt voor trainers/coaches. Dit gebeurt in de context van de cyclische sporten waarbij de casus plaatsvindt binnen het langebaanschaatsen en shorttrack. De trainers/coaches worden doorlopend actief betrokken bij de ontwikkeling en het testen van prototypes van de scholing (blended) en het feedback dashboard.
The transition to a circular economy requires innovative digital solutions to extend the lifespan of electrical and electronic appliances (EEA) and reduce the volume of waste generated by this product stream. Digital Product Passports (DPPs) make product and usage information accessible to supply chain partners and serve as a crucial tool for optimising circular strategies. DPP data on performed maintenance, upgrades, (sensor) data on EEA usage, diagnostics and repairs support supply chain actors throughout the product lifecycle in carrying out their circular responsibilities. This project focuses on the application of DPPs in the "Middle-of-Life" phase of EEA products, specifically dishwashers and coffee machines. The central research question is: How can the EEA supply chain design and actively manage a DPP in a way that creates value for all stakeholders in the Middle-of-Life phase and contributes to product life extension and circularity? The applied methodology is based on Design Science Research (DSR) and Co-design, in which manufacturers, repair services, collection partners and DPP solution providers collaborate on a practice-oriented implementation. In co-design sessions, the requirements and functionalities of DPPs are defined based on identified circular roles and related information needs. These are then translated into a DPP "Proof of Concept", which is tested by partners across the electronics value chain. The intended outcome is an implemented and validated DPP concept that unlocks product data, optimises circular processes, and strengthens collaboration within the supply chain. This project contributes to strategic policy agendas on digitalisation and circularity and offers a blueprint for the broader application of DPPs in the EEA sector. The project partners – ATAG Benelux, E-Care, Beekman B.V., Holland Circulair, Eviden, Saxion University of Applied Sciences, and HU University of Applied Sciences Utrecht – combine their expertise to develop a future-proof, scalable and practice-based DPP solution.
The Next Tourism Generation Alliance (NTG) is the first European partnership for building and improving a collaborative relationship between education and industry with regard to skills development in the fields of digital, green, and social skills. The NTG Alliance will provide employees, employers, entrepreneurs, teachers, trainers and students with a set of core modules in digital, green and social skills.Project Scope:a) To establish a Blueprint Strategy for Sectoral Skills Development in Tourism to respond to the fast changing and increasing skills gaps in digital, green and social skills sets.b) To define a scalable mechanism and model for sustainable and digital curricula between the industry and education providers at regional, national and European level.c) To create transformative cooperation in five key tourism sub-sectors: hospitality, food and beverage operations, travel agencies and tour operators, visitor attractions and destination management.d) To develop, deliver and test Next Tourism Generation (NTG) Skills Products for professionals, trainers, students, university tourism departments, local authorities, companies to respond to the fast changing and increasing skills gaps in digital, green and social skills sets