Background:Current technology innovations, such as wearables, have caused surprising reactions and feelings of deep connection to devices. Some researchers are calling mobile and wearable technologies cognitive prostheses, which are intrinsically connected to individuals as if they are part of the body, similar to a physical prosthesis. Additionally, while several studies have been performed on the phenomenology of receiving and wearing a physical prosthesis, it is unknown whether similar subjective experiences arise with technology.Objective:In one of the first qualitative studies to track wearables in a longitudinal investigation, we explore whether a wearable can be embodied similar to a physical prosthesis. We hoped to gain insights and compare the phases of embodiment (ie, initial adjustment to the prosthesis) and the psychological responses (ie, accept the prosthesis as part of their body) between wearables and limb prostheses. This approach allowed us to find out whether this pattern was part of a cyclical (ie, period of different usage intensity) or asymptotic (ie, abandonment of the technology) pattern.Methods:We adapted a limb prosthesis methodological framework to be applied to wearables and conducted semistructured interviews over a span of several months to assess if, how, and to what extent individuals come to embody wearables similar to prosthetic devices. Twelve individuals wore fitness trackers for 9 months, during which time interviews were conducted in the following three phases: after 3 months, after 6 months, and at the end of the study after 9 months. A deductive thematic analysis based on Murray’s work was combined with an inductive approach in which new themes were discovered.Results:Overall, the individuals experienced technology embodiment similar to limb embodiment in terms of adjustment, wearability, awareness, and body extension. Furthermore, we discovered two additional themes of engagement/reengagement and comparison to another device or person. Interestingly, many participants experienced a rarely reported phenomenon in longitudinal studies where the feedback from the device was counterintuitive to their own beliefs. This created a blurring of self-perception and a dilemma of “whom” to believe, the machine or one’s self.Conclusions:There are many similarities between the embodiment of a limb prosthesis and a wearable. The large overlap between limb and wearable embodiment would suggest that insights from physical prostheses can be applied to wearables and vice versa. This is especially interesting as we are seeing the traditionally “dumb” body prosthesis becoming smarter and thus a natural merging of technology and body. Future longitudinal studies could focus on the dilemma people might experience of whether to believe the information of the device over their own thoughts and feelings. These studies might take into account constructs, such as technology reliance, autonomy, and levels of self-awareness.
this thesis was simply a research done to see how the manor amsterdam can use technologies to enhance its guest eperience. Surveys and intervews were conducted to see what the guest preferences were after which an implementation process was also drawn up.
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Expectations are high with regards to smart home technology. In particular, smart home technology is expected to support or enable independent living by older adults. This raises the question: can smart home technology contribute to independent living, according to older adults themselves? This chapter aims to answer this question by reviewing and discussing older adults’ perspectives on independence and their views on smart home technology. Firstly, older adults’ opinions on independence and aging in place are discussed. Secondly, this chapter will review to what extent smart home technology can support older adults’ independence. Thirdly, it will be explained how community-dwelling older adults’ concept of independence entails three distinct types or modes, and how these modes are related to their perceptions and acceptance of technology. In the last section of this chapter, an overview of key points is presented, and recommendations for technology designers, policy makers, and care providers are postulated.
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Creating and testing the first Brand Segmentation Model in Augmented Reality using Microsoft Hololens. Sanoma together with SAMR launched an online brand segmentation tool based on large scale research, The brand model uses several brand values divided over three axes. However they cannot be displayed clearly in a 2D model. The space of BSR Quality Planner can be seen as a 3-dimensional meaningful space that is defined by the terms used to typify the brands. The third axis concerns a behaviour-based dimension: from ‘quirky behaviour’ to ‘standardadjusted behaviour’ (respectful, tolerant, solidarity). ‘Virtual/augmented reality’ does make it possible to clearly display (and experience) 3D. The Academy for Digital Entertainment (ADE) of Breda University of Applied Sciences has created the BSR Quality Planner in Virtual Reality – as a hologram. It’s the world’s first segmentation model in AR. Breda University of Applied Sciences (professorship Digital Media Concepts) has deployed hologram technology in order to use and demonstrate the planning tool in 3D. The Microsoft HoloLens can be used to experience the model in 3D while the user still sees the actual surroundings (unlike VR, with AR the space in which the user is active remains visible). The HoloLens is wireless, so the user can easily walk around the hologram. The device is operated using finger gestures, eye movements or voice commands. On a computer screen, other people who are present can watch along with the user. Research showed the added value of the AR model.Partners:Sanoma MediaMarketResponse (SAMR)
Management policy for protected species is currently often based on literature reviews and expert judgement, even though it requires tailor-made species knowledge on a local level. While wildlife management should preferably be evidence based, tailor-made field data is seldom used in current practices, because it is hardly available, difficult to collect and expensive. Recent development of digital technology is changing the field of wildlife management with “more, better, faster and cheaper” ways of data collection. Especially automated collection of field data with different types of sensors is promising, whereas miniaturization and low cost mass-production increase availability and use of these sensors. For collection of field data about predator-prey interactions, there is a need to develop wireless sensor networks that automatically identify different species in a community, while they record their spatially explicit data and their behaviour. Therefore, we will put together a consortium of partners that will develop a EU LIFE programme proposal, with the focus to develop a sensor network necessary to automatically monitor multiple species (i.e., species communities) for species conservation management. The consortium will consist of Van Hall Larenstein, Sovon Dutch Centre for Field Ornithology, the Dutch Mammal Society, Sensing Clues and DIKW intelligence. It will bring together a strong mix of expert knowledge on applied species conservation and wildlife management, ecological field research, wildlife intelligence, and handling and analysis of big data. This project matches the Top sector High-tech Systems & Materials, and revolves around 4 distinct phases: selection of potential consortium partners, exploration of the problem, working towards a common action perspective and writing a EU LIFE programme proposal. We will use knowledge co-creation techniques to explore the first three project phases.
Internet of Things (IoT) is tagging low power devices, miniaturized, with machine-readable identification tags, which are integrated with sensors to collect information and wireless technology to connect them with the Internet. These devices have a very low energy usage. Powering these devices with battery is very labor intensive, costly and tedious especially as number of nodes increases, which is in many applications, is the case. Hence the main objective of this proposal is to introduce new product called RF Colletor, in the market such that IoT devices function independent of battery. Using the suggested approach the wille be energized using Radio Frequency (RF) energy harvesting. RF Collector wirelessly capture the RF energy that is wasted in space, and re-use it again as the power source for IoT devices and hence making them autonomous of battery. The ability to harvest RF energy enables wireless charging of low-power devices in real time. This has resulting benefits to sustainability, cost reduction, product design, usability, and reliability.