In Amsterdam and Beirut, Abdallah has ethnographically researched interactional dynamics between disadvantaged young people, regarding experiences of success, in settings of education, work, sports, and music. He analyzed how focus, mood, and bodily deployment produced shared symbols, emotional contagions, and situated solidarities and moralities.He came to characterize constructive interactions as a main context for young people to experience three components of success: boosts, elevation, and grounding. Combinations of these experiences have important restorative effects for young people who suffer from an abundance of adversity and discouragement. Tensions arise for young people between, on the one hand, their loyalties toward old settings of belonging with their short-term, at times destructive, tendencies and, on the other hand, their success in new settings which demanded of them new types of discipline and commitments. Continued success depends partly on young people’s abilities, but more so on the availability of constructive interaction rituals helping them manage such tensions, without necessarily committing to one loyalty over the other. Next to young people’ s dynamics and processes, Abdallah has focused on the input of NGO professionals and volunteers in such constructive interactions to learn how their involvement can help young people in their struggles for success.The analysis employs concepts of sociological studies of emotions, such as interaction rituals, emotion management, and embodied dispositions to clarify how emotion, experience and energy act as driving forces in young people’s activities and development.
MULTIFILE
Vergelijking van de sportdeelname in de 25 landen van de Europese Unie, met een systematisch overzicht van de beschikbare sportparticipatiegegevens per land. Ook besteedt het boek aandacht aan de 'key drivers' van sportparticipatie en aan de kansen en valkuilen van beleidsinterventies gericht op verhoging van de sportparticipatie.
Introduction: Depression can be a serious problem in young adult students. There is a need to implement and monitor prevention interventions for these students. Emotion-regulating improvisational music therapy (EIMT) was developed to prevent depression. The purpose of this study was to evaluate the feasibility of EIMT for use in practice for young adult students with depressive symptoms in a university context. Method: A process evaluation was conducted embedded in a larger research project. Eleven students, three music therapists and five referrers were interviewed. The music therapists also completed evaluation forms. Data were collected concerning client attendance, treatment integrity, musical components used to synchronise, and experiences with EIMT and referral. Results: Client attendance (90%) and treatment integrity were evaluated to be sufficient (therapist adherence 83%; competence 84%). The music therapists used mostly rhythm to synchronise (38 of 99 times). The students and music therapists reported that EIMT and its elements evoked changes in all emotion regulation components. The students reported that synchronisation elicited meaningful experiences of expressing joy, feeling heard, feeling joy and bodily responses of relaxation. The music therapists found the manual useful for applying EIMT. The student counsellors experienced EIMT as an appropriate way to support students due to its preventive character. Discussion: EIMT appears to be a feasible means of evoking changes in emotion regulation components in young adult students with depressive symptoms in a university context. More studies are needed to create a more nuanced and evidence-based understanding of the feasibility of EIMT, processes of change and treatment integrity.
Theme parks are looking into extending the life cycle of roller coasters by creating VR environments that are designed for and synchronised with the ride. Riding a coaster with a VR headset that immerses visitors into a virtual environment is therefore a rapidly emerging trend.In this project we compare how visitors experience a roller coaster ride with and without VR add-on.We recorded bodily indices of emotional engagement (skin conductance responses; SCRs) during roller coaster rides with and without Virtual Reality (VR) add-ons, alongside with self-reported evaluations of the two types of rides.Self-reported levels of presence are similar across VR and NVR rides, and VR rides are evaluated more positively. SCR time series correlate meaningfully with the different ride elements and can therefore be used to identify which parts of the ride are, or aren’t, emotionally engaging. SCRs do not significantly predict overall evaluations of the ride, however.Main collaborating partner: Europapark, Germany