Why Buttons Matter: Repurposing Facebook’s Reactions for Analysis of the Social Visual
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When students tackle grammatical problems
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Dutch teachers’ beliefs on linguistic concepts and reflective judgement in grammar teaching
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Measuring quality of grammars for procedural level generation
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Level generation based on model transformations
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Procedural generation of collaborative puzzle-platform game levels
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Mixed-Initiative Design of Game Levels: Integrating Mission and Space into Level Generation
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Generating missions and spaces for adaptable play experiences
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Potential Pedagogical Benefits and Limitations of Multimedia Integrated Desktop Video Conferencing Technology for Synchronous Learning
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