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In dit rapport zijn vier scenario’s uitgewerkt. Elk van de scenario´s kan zich in de toekomst meer of minder ontvouwen. Deze vier scenario´s vormen de inspiratiepaden die elk verschillende kansen en belemmeringen in zich hebben en daarmee mogelijkheden voor de toekomst bieden. Per scenario wordt beschreven wat de essentiële verschillen per route zijn.
Urban farming projects often involve the (temporarily) redevelopment of urban space by local co-productions of citizens and/or entrepreneurs. To realize their ambitions these coalitions often need support of public (government) resources such as time, money, space and regulation (Green Deal Stadslandbouw, 2013). This paper asks the question to what extent the development of urban farming projects can be understood as an example of planning through direct citizen participation/ participatory governance (e.g. Cornwall, 2004; Roberts, 2004) and what this means for the role of the municipal planning professional or civil servant in making these projects successful. Literature on the role of the municipal planner or civil servant in urban farming projects mainly concerns the role as enabler of projects given the many difficulties for projects. However, when looked at the development of urban farming as an example of citizen participation/ participatory governance and the transfer of social functions towards society other roles and tasks of planners seem to be important to make urban farming successful. This discussion paper looks to the role of planners and civil servants in some related government domains such as landscape (e.g. Van Dam et al. 2008, 2010, 2011) and neighbourhood development (e.g. Frieling et al., 2014) to complement our understanding of the role of planners in making urban farming projects successful. With this analysis the paper sets the scene for further research into tools for the planning professional or civil servant to support urban farming. In the paper the situation in Amsterdam serves as an example.
This research concerning the experience and future of zoos was carried out from 2011-2012 and takes regional ideas concerning Zoo Emmen as well as global visions into account. The research focuses partly on Zoo Emmen, its present attractions and visitors while also comparing and contrasting visions on the future in relationship to other international zoos in the world. In this way, remarkable experiences and ideas will be identified and in the light of them, it can serve as inspiration for stakeholders of zoos at large. The main research subject is a look at the future zoos in view of: The Zoo Experience – an international experience benchmark; The Zoo of the Future – a Scenario Planning approach towards the future; The virtual zoo - zoo’s in the internet domain.
In de automotive sector vindt veel onderzoek en ontwikkeling plaats op het gebied van autonome voertuigtechnologie. Dit resulteert in rijke open source software oplossingen voor besturing van robotvoertuigen. HAN heeft met haar Streetdrone voertuig reeds goede praktijkervaring met dergelijke software. Deze oplossingen richten zich op een Operational Design Domain dat uitgaat van de publieke verkeersinfrastructuur met daarbij de weggebruikers rondom het robotvoertuig. In de sectoren agrifood en smart industry is een groeiende behoefte aan automatisering van mobiele machinerie, versterkt door de actuele coronacrisis. Veel functionaliteit van bovengenoemde automotive software is inzetbaar voor mobiele robotica in deze sectoren. De toepassingen zijn enerzijds minder veeleisend - denk aan de meer gestructureerde omgeving, lagere snelheden en minder of geen ‘overige weggebruikers’ – en anderzijds heel specifiek als het gaat over routeplanning en (indoor) lokalisatie. Vanwege dit specifiek karakter is de bestaande software niet direct inzetbaar in deze sectoren. Het MKB in deze sectoren ervaart daarom een grote uitdaging om dergelijke complexe autonome functionaliteit beschikbaar te maken, zonder dat men kan voorbouwen een open, sectorspecifieke softwareoplossing. In Automotion willen de aangesloten partners vanuit bestaande kennis en ervaring tot een eerste integratie en demonstratie komen van een beschikbare automotive open source softwarebibliotheek, aangepast en specifiek ingezet op rijdende robots voor agrifood en smart industry, met focus ‘pickup and delivery’ scenario’s. Hierbij worden de aanpassingen - nieuwe en herschreven ‘boeken’ in de ‘bibliotheek’ - weer in open source gepubliceerd ter versterking van het MKB en het onderwijs. Parallel hieraan willen de partners ontdekken welke praktijkvragen uit dit proces voortvloeien en welke onderliggende kennislacunes in de toekomst moeten worden ingevuld. Via open workshops met uitnodigingen in diverse netwerken worden vele partijen uitgenodigd om gezamenlijk aan de hand van de opgedane ervaringen van gedachten te wisselen over actuele kennisvragen en mogelijke gezamenlijke toekomstige beantwoording daarvan.
The livability of the cities and attractiveness of our environment can be improved by smarter choices for mobility products and travel modes. A change from current car-dependent lifestyles towards the use of healthier and less polluted transport modes, such as cycling, is needed. With awareness campaigns, cycling facilities and cycle infrastructure, the use of the bicycle will be stimulated. But which campaigns are effective? Can we stimulate cycling by adding cycling facilities along the cycle path? How can we design the best cycle infrastructure for a region? And what impact does good cycle infrastructure have on the increase of cycling?To find answers for these questions and come up with a future approach to stimulate bicycle use, BUas is participating in the InterReg V NWE-project CHIPS; Cycle Highways Innovation for smarter People transport and Spatial planning. Together with the city of Tilburg and other partners from The Netherlands, Belgium, Germany and United Kingdom we explore and demonstrate infrastructural improvements and tackle crucial elements related to engaging users and successful promotion of cycle highways. BUas is responsible for the monitoring and evaluation of the project. To measure the impact and effectiveness of cycle highway innovations we use Cyclespex and Cycleprint.With Cyclespex a virtual living lab is created which we will use to test several readability and wayfinding measures for cycle infrastructure. Cyclespex gives us the opportunity to test different scenario’s in virtual reality that will help us to make decisions about the final solution that will be realized on the cycle highway. Cycleprint will be used to develop a monitoring dashboard where municipalities of cities can easily monitor and evaluate the local bicycle use.
In recent years, disasters are increasing in numbers, location, intensity and impact; they have become more unpredictable due to climate change, raising questions about disaster preparedness and management. Attempts by government entities at limiting the impact of disasters are insufficient, awareness and action are urgently needed at the citizen level to create awareness, develop capacity, facilitate implementation of management plans and to coordinate local action at times of uncertainty. We need a cultural and behavioral change to create resilient citizens, communities, and environments. To develop and maintain new ways of thinking has to start by anticipating long-term bottom-up resilience and collaborations. We propose to develop a serious game on a physical tabletop that allows individuals and communities to work with a moderator and to simulate disasters and individual and collective action in their locality, to mimic real-world scenarios using game mechanics and to train trainers. Two companies–Stratsims, a company specialized in game development, and Society College, an organization that aims to strengthen society, combine their expertise as changemakers. They work with Professor Carola Hein (TU Delft), who has developed knowledge about questions of disaster and rebuilding worldwide and the conditions for meaningful and long-term disaster preparedness. The partners have already reached out to relevant communities in Amsterdam and the Netherlands, including UNUN, a network of Ukrainians in the Netherlands. Jaap de Goede, an experienced strategy simulation expert, will lead outreach activities in diverse communities to train trainers and moderate workshops. This game will be highly relevant for citizens to help grow awareness and capacity for preparing for and coping with disasters in a bottom-up fashion. The toolkit will be available for download and printing open access, and for purchase. The team will offer training and facilitate workshops working with local communities to initiate bottom-up change in policy making and planning.